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DND Character Info: Character-DnD The Fighter
http://character-dnd.blogspot.com/2008/10/character-dnd-fighter.html
Tuesday, October 14, 2008. The fighter is a defender of what he believes in. He uses superior battle tactics, skill, and sometimes plain brute strength to wreak havoc on his enemies. The fighter can pin down foes so that his allies can quickly deal lethal targeted strikes. Key Abilities: Strength, Dexterity, Wisdom, Constitution. Armor Proficiencies: Cloth, Leather, Hide, Chainmail, Scale; Light Shield, Heavy Shield. Weapon Proficiencies: Simple melee, military melee, simple ranged, military ranged.
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DND Character Info: Character-DnD The Rogue
http://character-dnd.blogspot.com/2008/10/character-dnd-rogue.html
Tuesday, October 14, 2008. Always just a little sneaky and subtle, the party can never be sure what the rogue is up to. Is she making a distraction to cut a purse or to cut a throat? The rogue can deal massive damage when she catches her opponent off guard and can also prove very useful outside of combat, dealing with traps, negotiating with strangers, or just gathering information. Role: Striker - the rogue hits when least expected, and hits hard. Key Abilities: Dexterity, Strength, Charisma.
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DND Character Info: October 2008
http://character-dnd.blogspot.com/2008_10_01_archive.html
Tuesday, October 14, 2008. The warlock must make an eldritch pact with a supernatural being of great power. From this pact she can harness power beyond the hopes of other mortals. With this power she can wield powerful spells to thwart or harm her foes. This power can deliver massive blows very quickly. Often the warlock is also very persuasive and personable, able to negotiate well with others outside of combat. Key Abilities: Constitution, Charisma, Intelligence. Armor Proficiencies: Cloth, Leather.
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DND Character Info: Character-DnD The Warlock
http://character-dnd.blogspot.com/2008/10/character-dnd-warlock.html
Tuesday, October 14, 2008. The warlock must make an eldritch pact with a supernatural being of great power. From this pact she can harness power beyond the hopes of other mortals. With this power she can wield powerful spells to thwart or harm her foes. This power can deliver massive blows very quickly. Often the warlock is also very persuasive and personable, able to negotiate well with others outside of combat. Key Abilities: Constitution, Charisma, Intelligence. Armor Proficiencies: Cloth, Leather.
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DND Character Info: Character-DnD The Cleric
http://character-dnd.blogspot.com/2008/10/character-dnd-cleric.html
Tuesday, October 14, 2008. The cleric is a very useful support character. She can keep her allies alive when the going really gets tough. She also has amazing powers against the undead. The cleric starts the game with these basic stats:. Role: Leader - she supports others. Power Source - Divine. Key Abilities: Wisdom, Strength, Charismsa. Armor Proficiencies: Cloth, Leather, Hide, Chainmail. Weapon Proficiencies: Simple melee, Simple ranged. Bonus to Defense: Will 2. Hit Points per level: 5.
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DND Character Info: Character-DnD The Ranger
http://character-dnd.blogspot.com/2008/10/character-dnd-ranger.html
Tuesday, October 14, 2008. Class the ranger can be a powerful force in combat. The ranger may choose to specialize in either ranged or hand to hand combat. When specializing in hand to hand combat, the ranger gains bonuses for using two weapons at once. In addition, rangers have the ability to move quickly around the battlefield and can often maneuver around less agile adversaries to gain advantages. Role: Striker - rangers deal lots of damage. Key Abilities: Strength, Dexterity, Wisdom.