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Hear No Music, See No Music. A first-person stealth-puzzle game for the PC, developed in the Unity engine. Please see the High Concept. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. Click here to edit contents of this page. Click here to toggle editing of individual sections of the page (if possible). Watch headings for an edit link when available. Append content without editing the whole page source.

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Hear No Music, See No Music. A first-person stealth-puzzle game for the PC, developed in the Unity engine. Please see the High Concept. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. Click here to edit contents of this page. Click here to toggle editing of individual sections of the page (if possible). Watch headings for an edit link when available. Append content without editing the whole page source.
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AV Home - AV | avgame.wikidot.com Reviews

https://avgame.wikidot.com

Hear No Music, See No Music. A first-person stealth-puzzle game for the PC, developed in the Unity engine. Please see the High Concept. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. Click here to edit contents of this page. Click here to toggle editing of individual sections of the page (if possible). Watch headings for an edit link when available. Append content without editing the whole page source.

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avgame.wikidot.com avgame.wikidot.com
1

Main Character Descriptions - AV

http://avgame.wikidot.com/character-descriptions

Hear No Music, See No Music. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. Click here to edit contents of this page. Click here to toggle editing of individual sections of the page (if possible). Watch headings for an edit link when available. Append content without editing the whole page source. Check out how this page has evolved in the past. View and manage file attachments for this page.

2

Audio Pipeline - AV

http://avgame.wikidot.com/audio-pipeline

Hear No Music, See No Music. Will be using MP3 and WAV files for it's tracks. WAV is preferred for music tracks and MP3 is preferred for sound effects. If you wish to use a different type please make sure that Unity will accept it and then consult with Preston. Will be using Ableton Live as the preferred Digital Audio Workstation. This will be used to create all the music tracks and many of the sound effects. Will also be using third party sources for some sound effects. Please see the Asset List. Unless...

3

General Info - AV

http://avgame.wikidot.com/general-info

Hear No Music, See No Music. Installing on a Client Machine. Will be developed for the PC platform using the Unity. Engine, and targeted at PC computers running Windows XP SP2 or up (non-server editions). If time allows the team will look into a Mac OS X build, however; This is very unlikely. From a technical standpoint. Will require the following items in order to be successful:. Ability to import the required visual and audio assets and render them. Will use the Unity Engine. As the primary engine core...

4

High Concept - AV

http://avgame.wikidot.com/high-concept

Hear No Music, See No Music. Sound is often a great tool in everyday situations. We can use sound to fill in the gaps in information that our eyes can leave behind. Sounds can tell us a great deal about the world. More than that, sounds can inspire us and drive forward a creative mind. But what if sound meant even more? What if sound represented your entire world? Such is the world of. The game world is represented as an open, contiguous space. Players begin their experience restricted primarily by t...

5

Team - AV

http://avgame.wikidot.com/team

Hear No Music, See No Music. Graduate Student Project Leads. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. Click here to edit contents of this page. Click here to toggle editing of individual sections of the page (if possible). Watch headings for an edit link when available. Append content without editing the whole page source. Check out how this page has evolved in the past. Find out what you can do.

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  Preston Johnson - Blog

http://www.norstep4700.com/blog.html

Wow it has already been over a year since my last post! Background and continuing patching the game. With all the time that has past and the dreams of what Doug and I wanted for. Falling short, it is unlikely that the patch or blogs will come. At least in any reasonable time. We still tinker here and there with the game, but never really get to sink in enough work to make a difference for a patch. I am still drafting some potential. Leave a comment or contact me directly. AV wasn't built in a day! Old De...

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AV Home - AV

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