gamedevnorway.com
Norwegian Game Developers - GameDev NorwayGameDev Norway
http://www.gamedevnorway.com/norwegian-developers
Game Jobs in Norway. Jobber i Norsk Spillindustri. Hvor kan du søke? Game Jobs in Norway. Jobber i Norsk Spillindustri. Hvor kan du søke? Home / Norwegian Game Developers. Arctic Hazard Game Studio. Eight Legged Steed Studio. Interactive Norwegian Arts Innovations. Straight to Video Games.
gamedevnorway.com
Norske Spillutviklere - GameDev NorwayGameDev Norway
http://www.gamedevnorway.com/norske-spillutviklere
Game Jobs in Norway. Jobber i Norsk Spillindustri. Hvor kan du søke? Game Jobs in Norway. Jobber i Norsk Spillindustri. Hvor kan du søke? Home / Norske Spillutviklere. Arctic Hazard Game Studio. Eight Legged Steed Studio. Interactive Norwegian Arts Innovations. Straight to Video Games. Savner du ditt selskap eller noen du kjenner? Supert om du sender oss en melding til sylvia(a)gamedevnorway.com.
sickenger.com
Pragmatic OOP – Syntax Meditation
http://www.sickenger.com/2011/07/pragmatic-oo
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. July 16, 2011. July 16, 2011. In my last blog post. I talked about people pushing a process as the magic bullet when it is the people that matter. Having the wrong people on a team can cause havoc and kill a project. Sometimes these wrong people are cargo cult programmers. 8482;”. And they will defend it against any pragma...A Car a...
sickenger.com
The making of Darkfall – One developer’s perspective – Syntax Meditation
http://www.sickenger.com/articles/the_making_of_darkfall
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. The making of Darkfall – One developer’s perspective. Darkfall is a massively multiplayer online (mmo) game with a strong focus on player-versus-player interaction. One of the most popular forms of interaction within this genre is fighting, and Darkfall is aimed at encompassing this interest, amongst many others. Character progressi...
sickenger.com
Programming – Syntax Meditation
http://www.sickenger.com/category/programming
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. March 6, 2013. March 8, 2013. How to avoid Play Framework killing performance. Read more How to avoid Play Framework killing performance. July 16, 2011. July 16, 2011. February 6, 2011. February 7, 2011. September 23, 2006. July 21, 2009. FindBugs for statisk analyse av kode. Read more FindBugs for statisk analyse av kode.
sickenger.com
Uncategorized – Syntax Meditation
http://www.sickenger.com/category/uncategorized
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. February 16, 2016. August 30, 2016. Behind the curtains of Darkfall. It’s been almost 7 years since Darkfall was released. I spent 10 years working on that mmo, and I wanted. Read more Behind the curtains of Darkfall. November 1, 2014. August 30, 2016. Three kids, a job, a life, and a dream. June 29, 2013. June 30, 2013. Read more D...
sickenger.com
Darkfall 2 year anniversary! – Syntax Meditation
http://www.sickenger.com/2011/03/darkfall-2-year-anniversary
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. March 2, 2011. Darkfall 2 year anniversary! Darkfall was released a little over 2 years ago, on the 25th of February 2009. Having been one of the original members of the team and one of the founders, I felt the urge to tell the story of the making of Darkfall. Click to share on Twitter (Opens in new window). March 3, 2011 at 01:28.
sickenger.com
Workoutpartner – Syntax Meditation
http://www.sickenger.com/projects/workoutpartner
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. WorkoutPartner is a workout organizer and diary that helps you keep track of your weightlifting progress. It has been designed to be an effective tool for both beginners and professionals without adding unnecessary features and complexity. You can keep a workout log in the easy to use diary. When you make a new entry your active...
sickenger.com
Projects – Syntax Meditation
http://www.sickenger.com/projects
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. I have been involved in a few projects and have some more the works at the moment. I will post about them as soon as I get them in a state worthy of public scrutiny. Here are some of the projects I have been involved with:. One project was my main focus for almost 10 years; an MMORPG I was a co-founder and developer on: Darkfall.
sickenger.com
Dragons’ Den – Into the mouth of madness – Syntax Meditation
http://www.sickenger.com/2012/11/dragons-den-into-the-mouth-of-madness
A blog about code, coding and coders. The anatomy of an MMO – Behind the curtains of Darkfall. The making of Darkfall – One developer’s perspective. Henning Ludvigsen's blog. November 1, 2012. November 2, 2012. Dragons’ Den – Into the mouth of madness. This year Bergen had its first Game Development Festival, arranged by Linn Søvig. And the Norwegian Game Developers Guild. The festival was named Konsoll. The Norwegian word for Console (read: Xbox, Ps3, Wii and the likes). And Tor Ole Rognaldsen. The sign...
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