stickybrain.blogspot.com
Sticky Brain: Petition: Add an 8th day to the week.
http://stickybrain.blogspot.com/2011/11/petition-add-8th-day-to-week.html
Sunday, November 27, 2011. Petition: Add an 8th day to the week. How are we doing? Where the hell has the time gone. Can you believe it's almost Christmas? Last but not least, I'm also working as a level designer for bitSmith Games, which I'm incredibly excited about. Our first title for the iPad (and eventually PC) is known as 'Ku', an action RPG based on ancient Irish mythology, with a beautifully hand painted Celtic/Steampunk aesthetic. Make sure you check out www.bitsmithgames.com/.
stickybrain.blogspot.com
Sticky Brain: November 2011
http://stickybrain.blogspot.com/2011_11_01_archive.html
Sunday, November 27, 2011. Petition: Add an 8th day to the week. How are we doing? Where the hell has the time gone. Can you believe it's almost Christmas? Last but not least, I'm also working as a level designer for bitSmith Games, which I'm incredibly excited about. Our first title for the iPad (and eventually PC) is known as 'Ku', an action RPG based on ancient Irish mythology, with a beautifully hand painted Celtic/Steampunk aesthetic. Make sure you check out www.bitsmithgames.com/.
nerdonometry.blogspot.com
Geekology & Nerdonometry: November 2011
http://nerdonometry.blogspot.com/2011_11_01_archive.html
Monday, November 28, 2011. State of Play Indie Game Seminar! I attended first State of Play. Indie game seminar last Friday in DIT Aungier St. The event saw a range of companies and small developers describe their journeys of success or not into the independent games industry. Some of the companies who attended included Weeman Studios. Overall I really enjoyed the experience and look forward to taking part in similar events in the future! Tuesday, November 15, 2011. Musings and Masters Project. Musings a...
jamiegamedev.com
Irish Game Developer - Game Development Blog
http://www.jamiegamedev.com/home/archives/05-2012
Nee and the Thaw. Fizzball Development Blog #1. And haven't looked back since. In the 9 months since I started I've learned so many new skills from 3d modelling, concept art with sketch up and photoshop, programming javascript to even sound design. It's been a rollercoaster of a ride in such a short time and has been one of the best decision I have ever made. From being around like minded people in my class to meeting industry professionals like the lads from Open Emotion Studios. Follow me on Twitter.
nerdonometry.blogspot.com
Geekology & Nerdonometry: February 2012
http://nerdonometry.blogspot.com/2012_02_01_archive.html
Tuesday, February 28, 2012. I like millions of my peers, am an active Facebook user. I personally see it as a useful way to talk to people for free, keep in touch with distant friends and relatives, get the occasional cheap laugh (usually a repost from Reddit. And as a decent promotional tool. All this costs me absolutely nothing and I feel that as long as your smart about what you post and keep your privacy and security settings properly configured, you have little to fear. And how its ' taking its toll.
magmasurge.blogspot.com
Magma Surge Dev Blog: November 2011
http://magmasurge.blogspot.com/2011_11_01_archive.html
Magma Surge Dev Blog. Detailing the development of my Masters major project. Tuesday, November 29, 2011. Very happy to say a short piece on Magma Surge can be found on game blogger Keith Cashin's website! Keith asked me a couple of questions about the project and how it began. Please check it out! Http:/ keithcashin.wordpress.com/. Monday, November 28, 2011. State of Play Seminar Review. I attended first State of Play. Some of the companies who attended included Weeman Studios. Overall I really enjoyed t...
magmasurge.blogspot.com
Magma Surge Dev Blog: State of Play Seminar Review
http://magmasurge.blogspot.com/2011/11/state-of-play-seminar-review.html
Magma Surge Dev Blog. Detailing the development of my Masters major project. Monday, November 28, 2011. State of Play Seminar Review. I attended first State of Play. Indie game seminar last Friday in DIT Aungier St. The event saw a range of companies and small developers describe their journeys of success or not into the independent games industry. Some of the companies who attended included Weeman Studios. Subscribe to: Post Comments (Atom). State of Play Seminar Review. State of Play Indie Game Seminar!
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