blog.neilreed.co.uk blog.neilreed.co.uk

blog.neilreed.co.uk

A coders blog

XNA Turn Based Game Blog. Monogame Windows Phone 8 Back Button. I have recently started using Monogame (XNA port). One the most basic functions I needed was to detect and handle the back button. It would apear the best way to handle this is:. In the Game XAML page override the function of OnBackKeyPress. In the override function call a function within your game and then cancel the back request. Protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e). ECancel = true;. You can downl...

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A coders blog | blog.neilreed.co.uk Reviews
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XNA Turn Based Game Blog. Monogame Windows Phone 8 Back Button. I have recently started using Monogame (XNA port). One the most basic functions I needed was to detect and handle the back button. It would apear the best way to handle this is:. In the Game XAML page override the function of OnBackKeyPress. In the override function call a function within your game and then cancel the back request. Protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e). ECancel = true;. You can downl...
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A coders blog | blog.neilreed.co.uk Reviews

https://blog.neilreed.co.uk

XNA Turn Based Game Blog. Monogame Windows Phone 8 Back Button. I have recently started using Monogame (XNA port). One the most basic functions I needed was to detect and handle the back button. It would apear the best way to handle this is:. In the Game XAML page override the function of OnBackKeyPress. In the override function call a function within your game and then cancel the back request. Protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e). ECancel = true;. You can downl...

INTERNAL PAGES

blog.neilreed.co.uk blog.neilreed.co.uk
1

May 2013 | A coders blog

http://blog.neilreed.co.uk/2013_05_01_archive.html

XNA Turn Based Game Blog. Safe cracker reaches over 6k of downloads. In Jan 2012 I released a Safe cracking game for the Windows Phone 7. I have just been checking the dashboard reports and it appears Safe Cracker. Has had over 6304. This may not be allot of downloads compared to some bigger titles but its a lot better than what I ever expected. I recently updated the App for Windows phone 8. You can download the app at: http:/ www.windowsphone.com/s? JSON Web Service (WCF). You maybe wondering why JSON?

2

April 2013 | A coders blog

http://blog.neilreed.co.uk/2013_04_01_archive.html

XNA Turn Based Game Blog. Today I attended the Windows Azure Boot Camp hosted by Black Marble. Part of the course was lab sessions where you need to publish your application to the azure platform. My code built and ran fine in Visual Studio 2010 SP1. I downloaded the publish settings from Azure and proceded to publish in Visual Studio. The published failed with the following error:. The target GatherAllFilesToPublish does not exist". Http:/ go.microsoft.com/fwlink/? Bingo Challange #2: Number Generation.

3

May 2012 | A coders blog

http://blog.neilreed.co.uk/2012_05_01_archive.html

XNA Turn Based Game Blog. You probably already know this but…. You should avoid using string = in loops as it has to assign a new object in memory each time. Instead use a string builder and append the value. Http:/ support.microsoft.com/kb/306822. Use string = string.empty. April 2012 Advert Revenue. The Pie chart below shows the advert revenue from three of my WP7 applications and games for April 2012. The adverts were served via Microsoft Pubcenter. Xbox Live Gamer Card. IndieDB blog on my game.

4

March 2013 | A coders blog

http://blog.neilreed.co.uk/2013_03_01_archive.html

XNA Turn Based Game Blog. SQL Backup that table. One of my favorite SQL commands is:. INTO [ BACKUP TABLE. FROM [ SOURCE TABLE. This useful command allows you to copy all the data into a backup table before you run your dreaded command. Although you can run a test in a transaction this provides a quick backup! Xbox Live Gamer Card. IndieDB blog on my game. IRC style XNA chat. Source code for my samples. Advanced Game State Management. Re-usable Game Components V1.0. Converted To Blogger Template.

5

Syntax Highlighter | A coders blog

http://blog.neilreed.co.uk/2013/04/syntax-highlighter.html

XNA Turn Based Game Blog. The following site has a cool free tool to style your syntax for blogs / sites. No Response to "Syntax Highlighter". Xbox Live Gamer Card. IndieDB blog on my game. IRC style XNA chat. Source code for my samples. Advanced Game State Management. Re-usable Game Components V1.0. Virtualization support disabled in firmware. Converted To Blogger Template.

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Moltione Metro, X360 game - Indie DB

http://www.indiedb.com/games/moltione

Moltione Metro, X360 game. Join the Indie DB community. Or Sign In With:. This is a project page for a isometric games engine Im creating for Xbox360 and WP7 using XNA. Game engine now running on WP7. As a test to see how easy it would be to get the isometric engine running on WP7 I created a new WP7 xna game project. Using the project I converted the isometric engine into a Wp7 game libary project and added a reference. I then need a method to gather the users input so they can control the game. I've se...

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A coders blog

XNA Turn Based Game Blog. Monogame Windows Phone 8 Back Button. I have recently started using Monogame (XNA port). One the most basic functions I needed was to detect and handle the back button. It would apear the best way to handle this is:. In the Game XAML page override the function of OnBackKeyPress. In the override function call a function within your game and then cancel the back request. Protected override void OnBackKeyPress(System.ComponentModel.CancelEventArgs e). ECancel = true;. You can downl...

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