betanull.blogspot.com
Zach's Spot: August 2006
http://betanull.blogspot.com/2006_08_01_archive.html
Thursday, August 31, 2006. Oh sanity, where did we loose thee? Three months later and after thousands of developer hours spent white-boarding instead of coding, we may have a working api blueprint for PySoy 3D. Our plan takes the whole model back for redesign, filling the gaps in Soya's haphazardly designed api model with the functions every game needs included in the core. Things such as:. You know, the things virtually every game has? It may have cost us Arc. Posted by beta/null at 10:58 PM.
betanull.blogspot.com
Zach's Spot: Oh sanity, where did we loose thee?
http://betanull.blogspot.com/2006/08/oh-sanity-where-did-we-loose-thee.html
Thursday, August 31, 2006. Oh sanity, where did we loose thee? Three months later and after thousands of developer hours spent white-boarding instead of coding, we may have a working api blueprint for PySoy 3D. Our plan takes the whole model back for redesign, filling the gaps in Soya's haphazardly designed api model with the functions every game needs included in the core. Things such as:. You know, the things virtually every game has? It may have cost us Arc. Posted by beta/null at 10:58 PM.