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Dead Pixel Co

Let's consume some culture. Learn to Play: A Lack of Taste. I had the chance the other day to see one playtester’s comments on a game being made by a friend of mine. The player’s thoughts went something like this:. 8220;Look, I’m a gamer, and you ought to know that gamers are the most discerning kind of consumer.”. 8220;If I give you my money and give you the time I spend playing your game, I expect you to work for it by providing enough experiences, not by having me repeat something.”. Thanks to everyon...

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Dead Pixel Co | deadpixel.co Reviews
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Let's consume some culture. Learn to Play: A Lack of Taste. I had the chance the other day to see one playtester’s comments on a game being made by a friend of mine. The player’s thoughts went something like this:. 8220;Look, I’m a gamer, and you ought to know that gamers are the most discerning kind of consumer.”. 8220;If I give you my money and give you the time I spend playing your game, I expect you to work for it by providing enough experiences, not by having me repeat something.”. Thanks to everyon...
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Dead Pixel Co | deadpixel.co Reviews

https://deadpixel.co

Let's consume some culture. Learn to Play: A Lack of Taste. I had the chance the other day to see one playtester’s comments on a game being made by a friend of mine. The player’s thoughts went something like this:. 8220;Look, I’m a gamer, and you ought to know that gamers are the most discerning kind of consumer.”. 8220;If I give you my money and give you the time I spend playing your game, I expect you to work for it by providing enough experiences, not by having me repeat something.”. Thanks to everyon...

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Timing and Context in Beat Sneak Bandit | Dead Pixel Co

http://deadpixel.co/2012/03/beat-sneak-bandit

Let's consume some culture. Timing and Context in Beat Sneak Bandit. When I was at the Independent Game Festival. Probably has something like that written down somewhere already. On to the real purpose of this post: I’m going to tell you about. A rhythm-sneaking game for iOS that won Best Mobile Game. At the aforementioned festival. Like a lot of smartphone rhythm games,. Is the first game I’ve played in some time that made me feel like I was playing along with music. Not just repeating the not...But imp...

2

consentacle | Dead Pixel Co

http://deadpixel.co/tag/consentacle

Let's consume some culture. Consentacle: How do I get some? That’s important enough to go at the top: you can get the rules for Consentacle. Debuted at the 5th annual No Quarter. Exhibition of games, which was a great success! The most common question I’ve gotten since setting the game up at No Quarter is “how do I get this game? 8221; It’s not currently for sale–there are only four complete sets in existence, in part because Melanie Bossert. Beyond that, what’s next? Consentacle currently has only two p...

3

Learn to Play: A Lack of Taste | Dead Pixel Co

http://deadpixel.co/2015/05/learn-to-play-a-lack-of-taste

Let's consume some culture. Learn to Play: A Lack of Taste. I had the chance the other day to see one playtester’s comments on a game being made by a friend of mine. The player’s thoughts went something like this:. 8220;Look, I’m a gamer, and you ought to know that gamers are the most discerning kind of consumer.”. 8220;If I give you my money and give you the time I spend playing your game, I expect you to work for it by providing enough experiences, not by having me repeat something.”. From fermented so...

4

Consentacle: How do I get some? | Dead Pixel Co

http://deadpixel.co/2014/09/consentacle-how-do-i-get-some

Let's consume some culture. Consentacle: How do I get some? That’s important enough to go at the top: you can get the rules for Consentacle. Debuted at the 5th annual No Quarter. Exhibition of games, which was a great success! The most common question I’ve gotten since setting the game up at No Quarter is “how do I get this game? 8221; It’s not currently for sale–there are only four complete sets in existence, in part because Melanie Bossert. Beyond that, what’s next? Consentacle currently has only two p...

5

Not Gonna Happen | Dead Pixel Co

http://deadpixel.co/2013/08/not-gonna-happen

Let's consume some culture. One of the best things about thoughtful game criticism and analysis is that it engenders more of the same. I’ve been writing a lot on game design lately (though not for public consumption… yet) and my thoughts and reactions are even more spurred on when I read a response to a game that’s as heartfelt and personal as Merritt Kopas’ writing on. The point is not so much what excuse a guard or construction worker gives you: players all know that the game itself is trying to say so...

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mattiebrice.com mattiebrice.com

anna anthropy | Mattie Brice

http://www.mattiebrice.com/tag/anna-anthropy

Tag Archives: anna anthropy. This is part of an on-going companion series to the game curation effort. Run by merritt kopas. Please explore and support. It if you can! What can games teach about design? I just finished reading through anna anthropy’s. Section of A Game Design Vocabulary. A book co-written with Naomi Clark. Just in time to talk about her work on. It only takes a little bit to play) with Leon Arnott. And how it teaches on its own. This article was community supported! I’ve been thinking ab...

brooklynindiegames.com brooklynindiegames.com

Tim Rodriguez | Brooklyn Indie Games

http://brooklynindiegames.com/author/admin

All posts by Tim Rodriguez. November 5, 2015. Metatopia starts in earnest tomorrow, I’ll be heading out tonight to socialize and get ready for the full weekend experience. This schedule is subject to update as I get more information. Items in bold are where I’m a featured participant, whether that’s running a playtest or being a panelist. The master schedule is here. Time / Code / Type / Name. 1000-1100 / D006 / Panel / Helping Stores Sell Your Game. 1400-1600 / B161 / Playtest / Bulldogs! Last week, we ...

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IndieCade East | Brooklyn Indie Games

http://brooklynindiegames.com/indiecade-east

February 18, 2015. This last weekend I hit up IndieCade East. An “international festival of independent games.” Held at Queens’ Museum of the Moving Image, there’s an unspoken focus on video games — partially because of videogames’ better organization and industry cashflow, and partially because NYC is a booming center of videogame development, particularly mobile games. Organizations like Playcrafting NYC and the NYU Gamecenter also bolster this local community. Intergalactic Rescue Squad (Tabletop).

annikawaern.wordpress.com annikawaern.wordpress.com

Brudpris and the power of ‘skav’ | Persona

https://annikawaern.wordpress.com/2014/10/29/brudpris-and-the-power-of-skav

The academic homestead of Annika Waern. Brudpris and the power of ‘skav’. It seems like I am fated to digest my Solmukohta rant. From 2012 many times over. The larps “ Just a little Lovin. 8221; and “ 2027. 8221; may not have changed the world, but they have certainly taught me a lot about the world and about myself. And now, I have played Brudpris. Written by a man who played a young boy in Brudpris, is a good example. What makes Brudpris so terrifying is not only a ‘ bleed. Where did that body language...

annikawaern.wordpress.com annikawaern.wordpress.com

Storymaking in sports (a brief interlude) | Persona

https://annikawaern.wordpress.com/2012/10/24/storymaking-in-sports-a-brief-interlude

The academic homestead of Annika Waern. Storymaking in sports (a brief interlude). In an earlier post. I argued that stories don’t just ’emerge’ from open-world computer games, but are actively constructed by players, and that this construction what Gaynor calls storymakin. However, sport commentators are not players they are professionals, creating stories from a spectator perspective. Do the participants themselves tell similar stories? Given the ’story-friendly’ structure of sports, I believe they typ...

annikawaern.wordpress.com annikawaern.wordpress.com

My family is playing GTA V | Persona

https://annikawaern.wordpress.com/2013/12/17/my-family-is-playing-gta-v

The academic homestead of Annika Waern. My family is playing GTA V. 8230; and then, there is the sexism. Hard to ignore, but not what this post is about. I spend quite a lot of my evenings not playing. At the moment. (There is something with the controls for Rockstar games that I have never quite overcome – I get sufficiently frustrated to give up on their games.) Since the rest of the family play I get to watch a lot of the game, though. My problem is the description of. Are sandbox games,. January 9, 2...

annikawaern.wordpress.com annikawaern.wordpress.com

In the crucible of science | Persona

https://annikawaern.wordpress.com/2015/04/06/in-the-crucible-of-science

The academic homestead of Annika Waern. In the crucible of science. Early prototype for one of the technology-supported experiments. Last year, my group ran a collaboration project with Tom Tits Experiment. The first article from this project was published in November at ‘ Advances in Computer Entertainment Technologies. 8216; and is now available. End reward installation. I hope to be able to do some kind of study of the final installation as well. Posted in Own publications. Newer Entry →. Notify me of...

annikawaern.wordpress.com annikawaern.wordpress.com

Body games: Elena Márquez Segura’s licentiate thesis | Persona

https://annikawaern.wordpress.com/2013/12/15/body-games-elena-marquez-seguras-licentiate-thesis

The academic homestead of Annika Waern. Body games: Elena Márquez Segura’s licentiate thesis. My PhD. student Elena defended her licentiate thesis on Friday December 6th, with Floyd Mueller. From the Exertion games lab. In Melbourne as her “opponent”, a sort of external examiner used in the Swedish ph.d. procedure. It’s not common to have foreign opponents for a licentiate, so we were happy to be able to invite Floyd. I’ll edit in a link to Elena’s thesis if she makes it available! Newer Entry →. Enter y...

annikawaern.wordpress.com annikawaern.wordpress.com

Publications | Persona

https://annikawaern.wordpress.com/publications

The academic homestead of Annika Waern. Waern, A. 2016. The ethics of unaware participation in public interventions. In Proc. CHI’2016. Elena Márquez Segura, Laia Turmo Vidal, Asreen Rostami and Annika Waern. 2016. Embodied Sketching. In Proc. CHI’2016. Jon Back, Caspar Haeffer, Susan Paget, Andreas Rau, Eva Lotta Sallnäs Pysander and Annika Waern. Designing children’s digital-physical play in natural outdoors settings. In Proc. CHI’16. Late-breaking news. ACM. Proceedings of Designing Interactive Systems.

annikawaern.wordpress.com annikawaern.wordpress.com

Just a little lovin’, and techniques for telling stories in larp | Persona

https://annikawaern.wordpress.com/2012/06/16/just-a-little-lovin-and-techniques-for-telling-stories-in-larp

The academic homestead of Annika Waern. Just a little lovin’, and techniques for telling stories in larp. The poster for ‘Just a little lovin’. I am trying to gather my thoughts after participating in the art larp “ Just a Little Lovin. 8221; (or JALL for short), designed by Tor Kjetil Edland and Hanne Grasmo. The larp was first staged last summer in Norway, and was now re-staged in Sweden in collaboration with Miriam Lundqvist, Anna-Karin Linder and Petter Karlsson trough LajvVerkstaden. To play out our...

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Mea Culpa

I think. I shop. I drink. I rant. Thursday, July 10, 2008. A Man Eating Machine. I'm completely obsessed with this song and video right now. It brings back memories of my formative years as an electronic music aficionado listening to Goldie, Massive Attack and Tricky but at the same time its got that old school Grace Jones ferocity. Listening to it makes me feel extravagant and severe and just a little dangerous. Get some grace in your face bitches. Tuesday, July 08, 2008. And a super lovers sweater.

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Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 2 Years. This deviant's full pageview. Last Visit: 18 hours ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask? Deadpixel....

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There is LOT of new features in this one. Changed the whole structure into 1 gameobject which contains everything. Editor can now handle anything. (Tiles, characters, Patrol, Quests, Items, Quest Helper, Battle type…). Added a whole new battle type Hack N’ Slash. Equipping new items now show something on the player. Game is faster than ever! 118;olkov40@hotmail.com.

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love is suicide!

Love is suicide, dont ya think? Domingo, outubro 06, 2002. Publicada por floppy às 10:37 da tarde. Sábado, outubro 05, 2002. Rafaela tah trancada a dois dias nobanheiro enquanto a sua mae toma prozac, enche a cara e dorme o dia inteiro.". O que você faz quando, ninguem te vê fazendo, o que você queria fazer, se ninguém pudesse te ver.". Eu necessito de um pc novo, uma lampada de neon, um copo daquela bebida azul com uma pedra de gelo seco, roupas decentes, uma loira oxigenada, 18 anos e um carro do ano.

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Randomly In Its Place. One Year in Kimmirut. Light Up the RIC. Theme by Theme Trust.

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Dead Pixel Co

Let's consume some culture. Learn to Play: A Lack of Taste. I had the chance the other day to see one playtester’s comments on a game being made by a friend of mine. The player’s thoughts went something like this:. 8220;Look, I’m a gamer, and you ought to know that gamers are the most discerning kind of consumer.”. 8220;If I give you my money and give you the time I spend playing your game, I expect you to work for it by providing enough experiences, not by having me repeat something.”. Thanks to everyon...

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Dead Pixel – Game Engineering and Live Streamers

Game Engineering and Live Streamers. Get updates on our Forums! We have a forums again! A Red Team works in a covert manner on a focused target of testing using “extreme” techniques. According to DoDD 8570.1, a Red Team is: “An independent, focused threat-based effort by an interdisciplinary, simulated adversary to expose and exploit vulnerabilities to improve IS security posture.”. We have an experienced Red Team with skills in several areas of penetration testing. Performing reconnaissance or stake-out.

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Dead Pixel - tričko s nápadem - DeadPixel - tričko s nápadem

Produkty v košíku: 0. Nejlepší barva trička je černá. Nejlepší tričko je moje (tvoje). Když už mám mít nejlepší tričko s nejlepší barvou, tak by mělo být něčím vyjímečné. Mělo by mít NĚCO - nápad. V našem případě s jednoduchým a vtipným, občas až černým humorem zavánějícím motivem. Jedná se o kvalitní trička s odolným potiskem, ale především originálním obrázkem. Vybrat si můžete v sekci Trička na prodej. V sekci Trička v přípravě. Pokud jste z Prahy, je možné domluvit osobní předání.

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Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 14 Years. Last Visit: 29 weeks ago. This deviant's activity is hidden. Deviant since Aug 3, 2002. You can drag and drop to rearrange.

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deadpixel.photography

Photography is specialized in alternative portraiture. Photography is an idea or philosophy for portrait photography, more than it is an actual photography business. Photography is a creative playground for the alternative, gloomy, dark, or devious photography - a world without a fixed ruleset, where the individual case dictates the style, mood, expression and presentation of the photo. This website is the main showcase - or portfolio - for the work created under the deadpixel philosophy.