adamtong.co.uk
September « 2011 « adamtong.co.uk
http://www.adamtong.co.uk/index.php/2011/09
1/2 iphone dev, 1/2 whatever else i feel like. Cocos2d Snippets – 01 Fading a CCLayer. I haven't been posting updates, mainly because any tutorials I've had in mind are pretty huge and I'm lazy and would rather pop locust's heads or shoot people on battlefield 3 when I get home. Every now and again, I've saved hours of time from reusing tiny snippets of code, I came across this issue a little over 6 months ago now, but yesterday this error caught me out again. CCLayer *pauseLayer = [CCLayer node]; / add ...
adamtong.co.uk
January « 2011 « adamtong.co.uk
http://www.adamtong.co.uk/index.php/2011/01
1/2 iphone dev, 1/2 whatever else i feel like. In the run up to Christmas we wanted to get some market data for app store sales but our next big game would not have been ready (or at least where we would prefer it to be) before submissions to the app store closed for Christmas. So at Wednesday 10.30am, the idea for Teeter was born. Friday night at 7.15pm, after wrestling for nearly an hour with the App Uploader (thanks Apple, i loved missing my train home), it went into review. ITunes Link for Teeter.
adamtong.co.uk
Cocos2d « adamtong.co.uk
http://www.adamtong.co.uk/index.php/tag/cocos2d
1/2 iphone dev, 1/2 whatever else i feel like. Cocos2d Snippets – 01 Fading a CCLayer. I haven't been posting updates, mainly because any tutorials I've had in mind are pretty huge and I'm lazy and would rather pop locust's heads or shoot people on battlefield 3 when I get home. Every now and again, I've saved hours of time from reusing tiny snippets of code, I came across this issue a little over 6 months ago now, but yesterday this error caught me out again. CCLayer *pauseLayer = [CCLayer node]; / add ...
adamtong.co.uk
Blobstacle 1.2 Live « adamtong.co.uk
http://www.adamtong.co.uk/index.php/work/blobstacle-1-2-live
1/2 iphone dev, 1/2 whatever else i feel like. Blobstacle 1.2 Live. The latest version of Blobstacle (the game I have been working on at Ricemedia. Went live on the app store today. This version adds a survival mode and 10 new levels, the new levels including a new type of obstacle to add more challenge to the game. Blobstacle Lite should be hitting the app store soon too! A free version of Blobstacle, with a limited time survival mode and 10 levels. Http:/ www.blobstacle.com. Leave a comment Cancel reply.
adamtong.co.uk
Did i say coming months? I meant years… « adamtong.co.uk
http://www.adamtong.co.uk/index.php/work/did-i-say-coming-months-i-meant-years
1/2 iphone dev, 1/2 whatever else i feel like. Did i say coming months? I meant years…. Yeah, so i've not been as thick and fast with updates onto this site as I'd hoped, mainly due to working flat out on Blobstacle! It was made using the cocos2d framework and chipmunk physics engine 5.0. Blobstacle is a game i've been working on for RiceMedia for quite a while now, it finally hit the app store yesterday. Someone did a really nice review of blobstacle on youtube. (It was free for a day). Minus; 2 = zero.
adamtong.co.uk
Hello world! « adamtong.co.uk
http://www.adamtong.co.uk/index.php/uncategorized/hello-world
1/2 iphone dev, 1/2 whatever else i feel like. Welcome to my blog, hopefully there will be some valuable information of vague worth on here in the coming months. Subscribe to comments on this post ). Leave a comment Cancel reply. 43; nine = 12. Did i say coming months? I meant years…. Invalid argument supplied for foreach() in E: Domains a adamtong.co.uk-1083620441 user htdocs wp-content plugins latest-tweets latest-tweets.php. Apple's Introduction to Objective-C. Chipmunk 2d Physics Engine Forums.
adamtong.co.uk
Apps « adamtong.co.uk
http://www.adamtong.co.uk/index.php/apps
1/2 iphone dev, 1/2 whatever else i feel like. IPhone App's I have coded for RiceMedia. Subscribe to comments on this post ). Leave a comment Cancel reply. 43; 6 = eight. Invalid argument supplied for foreach() in E: Domains a adamtong.co.uk-1083620441 user htdocs wp-content plugins latest-tweets latest-tweets.php. Apple's Introduction to Objective-C. Chipmunk 2d Physics Engine Forums. Middot; Powered by WordPress. Go to top ↑.
adamtong.co.uk
January « 2010 « adamtong.co.uk
http://www.adamtong.co.uk/index.php/2010/01
1/2 iphone dev, 1/2 whatever else i feel like. Welcome to my blog, hopefully there will be some valuable information of vague worth on here in the coming months. Invalid argument supplied for foreach() in E: Domains a adamtong.co.uk-1083620441 user htdocs wp-content plugins latest-tweets latest-tweets.php. Apple's Introduction to Objective-C. Chipmunk 2d Physics Engine Forums. Middot; Powered by WordPress. Go to top ↑.
adamtong.co.uk
CCFadeOut « adamtong.co.uk
http://www.adamtong.co.uk/index.php/tag/ccfadeout
1/2 iphone dev, 1/2 whatever else i feel like. Cocos2d Snippets – 01 Fading a CCLayer. I haven't been posting updates, mainly because any tutorials I've had in mind are pretty huge and I'm lazy and would rather pop locust's heads or shoot people on battlefield 3 when I get home. Every now and again, I've saved hours of time from reusing tiny snippets of code, I came across this issue a little over 6 months ago now, but yesterday this error caught me out again. CCLayer *pauseLayer = [CCLayer node]; / add ...