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Руководство по Unity. Перевод

Перевод справки Unity

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Руководство по Unity. Перевод | docs.unity3d.ru Reviews
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Перевод справки Unity
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Руководство по Unity. Перевод | docs.unity3d.ru Reviews

https://docs.unity3d.ru

Перевод справки Unity

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docs.unity3d.ru docs.unity3d.ru
1

Unity Script Reference – Scripting Overview

http://docs.unity3d.ru/ScriptReference/index.html

This is a short overview of how scripting inside Unity works. Scripting inside Unity consists of attaching custom script objects. Called behaviours to game objects. Different functions inside the script objects are called on certain events. The most used ones being the following:. This function is called before rendering a frame. This is where most game behaviour code goes, except physics code. This function is called once every physics time step. This is the place to do physics-based game behaviour.

2

Unity - Reference Manual

http://docs.unity3d.ru/Components/index.html

Refer to the information on these pages for details on working in-depth with various aspects of Unity. Color Correction image effect. Contrast Stretch image effect. Edge Detection image effect. Motion Blur image effect. Sepia Tone image effect. High Level Networking Concepts. Networking Elements in Unity. Building the Master Server/Facilitator on your own. Setting up the Asset Server. Daily use of the Asset Server. Transparent Cutout Shader Family. Transparent Cutout Bumped Diffuse. Shader Level of Detail.

3

Unity - Unity Manual

http://docs.unity3d.ru/Manual/index.html

Unity предназначен для создания интерактивных и мультимедийных приложений. Руководство разбито на три части. Первая часть, User Guide. Введение в интерфейс, работа с ресурсами и в базовые приёмы разработки игр. Вторая часть, FAQ. Часто задаваемые вопросы и ответы на них в виде пошаговых инструкций. Третья часть, Advanced. Оптимизация игры, работа с шейдерами, управление размером файлов и публикация проекта. После прочтения руководства обратитесь к Reference Manual. Instantiating Prefabs at runtime. HTML ...

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