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Geoff Samuel - Home

Pipeline Developer and Tools Programmer. Welcome to my web site. Posted on 09-09-2013 01:12. My name is Geoff Samuel; I am currently a Motion Capture Pipeline Developer for Weta Digital. In New Zealand where I am work on the tools and applications sounding motion capture. Feel free to check out all my latest projects and scripts. Please don’t hesitate to email me about anything on this web site, at Info@GeoffSamuel.com. New Version of PyC3D. Posted on 2014-10-11 00:09:17. Blade Random Methods Released!

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Geoff Samuel - Home | geoffsamuel.com Reviews
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Pipeline Developer and Tools Programmer. Welcome to my web site. Posted on 09-09-2013 01:12. My name is Geoff Samuel; I am currently a Motion Capture Pipeline Developer for Weta Digital. In New Zealand where I am work on the tools and applications sounding motion capture. Feel free to check out all my latest projects and scripts. Please don’t hesitate to email me about anything on this web site, at Info@GeoffSamuel.com. New Version of PyC3D. Posted on 2014-10-11 00:09:17. Blade Random Methods Released!
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Geoff Samuel - Home | geoffsamuel.com Reviews

https://geoffsamuel.com

Pipeline Developer and Tools Programmer. Welcome to my web site. Posted on 09-09-2013 01:12. My name is Geoff Samuel; I am currently a Motion Capture Pipeline Developer for Weta Digital. In New Zealand where I am work on the tools and applications sounding motion capture. Feel free to check out all my latest projects and scripts. Please don’t hesitate to email me about anything on this web site, at Info@GeoffSamuel.com. New Version of PyC3D. Posted on 2014-10-11 00:09:17. Blade Random Methods Released!

INTERNAL PAGES

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1

Geoff Samuel - Scripts

http://www.geoffsamuel.com/Scripts.php

Motion Capture Specialist and Technical Director. Posted on 3/4/2012 at 22:1. Over the last few years, I have been spending a lot of my time scripting. From small scripts for 3ds Max and Motion Builder to whole systems and semi-intelligent automation process for Maya and Vicon Blade, you’ll find a wide spectrum of scripts here! Here I will share out my scripts, all of which are Open source, free of charge and useable for commercial work. Please, help yourself! Posted on 2013-06-05 23:22:03. This is the f...

2

Geoff Samuel - Portfolio - Cream work

http://www.geoffsamuel.com//Portfolio/cream.php

Motion Capture Specialist and Technical Director. University Work - Creative Media Group Work. Posted on 12/4/2009 at 03:36. Back to Portfolio here. Powered by GCMS 1.3.

3

Geoff Samuel - Scripts

http://www.geoffsamuel.com//Scripts.php

Motion Capture Specialist and Technical Director. Posted on 3/4/2012 at 22:1. Over the last few years, I have been spending a lot of my time scripting. From small scripts for 3ds Max and Motion Builder to whole systems and semi-intelligent automation process for Maya and Vicon Blade, you’ll find a wide spectrum of scripts here! Here I will share out my scripts, all of which are Open source, free of charge and useable for commercial work. Please, help yourself! Posted on 2013-06-05 23:22:03. This is the f...

4

Geoff Samuel - Tutorials

http://www.geoffsamuel.com//Tutorials.php

Motion Capture Specialist and Technical Director. Posted on 29/4/2009 at 03:00. In this sections are all the tutorials I’ve written. When I was learning 3ds Max, tutorials taught me everything I knew, and this is my way or re-paying the community. Hopefully these tutorials cover areas not usually explored and thus giving you greater knowledge of production pipelines and tricks. All tutorials contain files to allow you to follow along. Painting on a Widget. Posted on 03/04/2012 at 23:02. Applications used...

5

Geoff Samuel - Projects

http://www.geoffsamuel.com/Projects.php

Motion Capture Specialist and Technical Director. Posted on 03/4/2012 at 22:14. Here are the current projects currently being developed by me, these projects range from their purpose and platform, as some might be plug-ins while others might be standalone applications. Please note; some of these projects are OPEN-SOURCE, and free to modify, but some are closed source and not for commercial use. Please email me if you wish to use any of these commercially or if you would like more information. Type: Graph...

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matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Quick Tip : P4Python Tickets and Motionbuilder 2013

http://matthewleeanimatortech.blogspot.com/2014/09/quick-tip-p4python-tickets-and.html

Monday, 8 September 2014. Quick Tip : P4Python Tickets and Motionbuilder 2013. Motionbuilder 2013 uses Python 2.6 and unfortunately P4Python 2.6 does not support tickets (or not in an obvious way that I could find). Trying to access tickets through the module will result in the following error. However simply adding the run tickets function from P4Python 2.7 into P4Python 2.6, will give you access to tickets through 2.6, and thus Motionbuilder. Subscribe to: Post Comments (Atom). Art of Lady T.

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Quick Tip: Eclipse Custom Module Templates

http://matthewleeanimatortech.blogspot.com/2013/06/quick-tip-custom-eclipse-module.html

Saturday, 1 June 2013. Quick Tip: Eclipse Custom Module Templates. Creating Custom Templates in Eclipse. In Eclipse go to Window - Preferences - PyDev - Editor - Templates and hit new. Make sure the Context drop down is set to New Module, and enter your template into the Pattern filed. Now when you go to create a new module you will be able to create one based on your own custom template. Subscribe to: Post Comments (Atom). Various ramblings on Technical Animation. Useful Technical Art Links.

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Motionbuilder : Creating a 3rd Person Game Camera System

http://matthewleeanimatortech.blogspot.com/2014/03/motionbuilder-creating-3rd-person-game.html

Sunday, 9 March 2014. Motionbuilder : Creating a 3rd Person Game Camera System. If your game engine stores camera settings in a Python parsable language, for example JSON or xml, you may be able to port your engines camera system into Motionbuilder. The idea is to give animators the exact same cameras from game, in Mobu and with the same control (XBox pad). From the Asset Browser create 2 Nulls and a Camera. Name the Nulls 'GameCameraPivot' and 'GameCameraLookAt', and name the camera GameCamera. Double c...

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Python Importing : Import Correct Module Based on Caller

http://matthewleeanimatortech.blogspot.com/2014/02/python-importing-import-correct-module.html

Thursday, 13 February 2014. Python Importing : Import Correct Module Based on Caller. Please view comments below for suggestions doing this in a more elegant fashion. Cheers for the comments and tips guys :). For this example let's imagine we want to import MySQL-Python. Into a module we are writing, but we don't know if the person importing this module will be in Maya or Mobu. Consider the following package structure:. MyModule (this is where we want to import the SQL module). From the result its probab...

matthewleeanimator.blogspot.com matthewleeanimator.blogspot.com

Matthew Lee: Homefront 2

http://matthewleeanimator.blogspot.com/2011/12/homefront-2.html

Tuesday, 20 December 2011. No updates recently due to moving to Crytek UK in Nottingham, to work on the new Homefront game as Animator/Tech Artist. New posts will start to appear again in the new year. Subscribe to: Post Comments (Atom). Useful Technical Art Links. Art of Lady T. Awesome Inc. template. Powered by Blogger.

matthewleeanimator.blogspot.com matthewleeanimator.blogspot.com

Matthew Lee: The Division, E3 2014

http://matthewleeanimator.blogspot.com/2014/06/the-division-e3-2014.html

Wednesday, 11 June 2014. The Division, E3 2014. I've been busy away working on this for almost a year now over at Massive in Malmo, Sweden. Subscribe to: Post Comments (Atom). Useful Technical Art Links. Art of Lady T. Awesome Inc. template. Powered by Blogger.

matthewleeanimator.blogspot.com matthewleeanimator.blogspot.com

Matthew Lee: still Alive!

http://matthewleeanimator.blogspot.com/2012/06/still-alive.html

Thursday, 28 June 2012. Well its been a while, and possibly the busiest 6 months of my life. Http:/ www.riggingdojo.com/. I've also been working on an animated short, set in Valve's Portal world. I am currently Lead Technical Animator and responsible for a team of around 5 tech artists rigging and creating production tools for the animation team. I'll show more of the work on this when we start making things public, but for now here is the portal gun rig I've been working on:. Auto Prong Cage deformation.

matthewleeanimator.blogspot.com matthewleeanimator.blogspot.com

Matthew Lee: Tank fun

http://matthewleeanimator.blogspot.com/2013/04/tank-fun.html

Tuesday, 16 April 2013. I recently worked on a tank rig and animation for our upcoming F2P game Warface. Inspiration taken from Felix Joleanes. And here is the final trailer. Subscribe to: Post Comments (Atom). Useful Technical Art Links. Art of Lady T. Awesome Inc. template. Powered by Blogger.

matthewleeanimatortech.blogspot.com matthewleeanimatortech.blogspot.com

Matthew Lee: Quicktip: Connecting and Disconnecting attributes with pymel

http://matthewleeanimatortech.blogspot.com/2013/05/quicktip-connecting-attributes-with.html

Wednesday, 29 May 2013. Quicktip: Connecting and Disconnecting attributes with pymel. Pymel has a much nicer way of connecting and disconnecting attributes than the cmds.connectAttr/disconnectAttr standard. However creating the above locators with pymel gives us the ability to connect attrs with , and disconnect attrs with /. It is also possible to connect standard nodes using their name string to a pynode using the same method. for example:. Subscribe to: Post Comments (Atom). Useful Technical Art Links.

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geoffsalomons.wordpress.com geoffsalomons.wordpress.com

Geoff Salomons

And life continues…. September 18, 2016. So it’s been a while since I’ve updated this thing and I realize much has changed since my last post. Primarily, I have successfully defended my dissertation proposal and am now ABD&F (All but Dissertation and French – out dept has a language requirement that I’ve been continually putting off. Time to check the box.). I’ll write more later, but just wanted to give that little synopsis. Now, back to my french homework. Je suis un petite poisson! January 19, 2016.

geoffsaltmarsh.com geoffsaltmarsh.com

Freelance public relations consultant

Geoff Saltmarsh - PR Man. Fast, flexible, effective: Tailored PR solutions and services. Geoff Saltmarsh is one of the most experienced PR professionals around. Following his time in London agency life, award-winning PR man Geoff is now operating from his Kent base, able to offer tailored,. Cost-effective freelance public relations. Services to clients, as well as providing flexible support to in-house teams. Call Geoff on 07885 692189 or email. For a no obligation discussion about your PR needs.

geoffsamazing.blogspot.com geoffsamazing.blogspot.com

Geoff's Amazing Blog

Geoff is a geek of computer science, astronomy and sci-fi/fantasy. He works for the Canadian National Institute for the Blind in the Audio Publishing department of the Library. He is 26 and lives in Toronto. He has a beard (again) and long hair and often wears a hat. View my complete profile. The Great Canadian Beard-Off. Harper Cant Take Own Medicine. Python and UTF-8 rant. Posted by Geoff G-T @ 23:09. I've just been perusing a collection of George Orwell e-texts. Starting with his criticism of Dickens.

geoffsamek.com geoffsamek.com

Geoff Samek's blog | Brick Wall Monologues

Geoff Samek's blog. Lego journalism catches an exponential wave. Quite a title eh? It is, in short, my answer to this month’s. Carnival of Journalism post, whose prompt is:. What emerging technology or digital trend do you think will have a significant impact on journalism in the year or two ahead? And how do you see it playing out in terms of application by journalists, and impact? Unique forms of telling stories and informing the public have gained increasing momentum. In our industry, but in a very sh...

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geoffsamuel.com geoffsamuel.com

Geoff Samuel - Home

Pipeline Developer and Tools Programmer. Welcome to my web site. Posted on 09-09-2013 01:12. My name is Geoff Samuel; I am currently a Motion Capture Pipeline Developer for Weta Digital. In New Zealand where I am work on the tools and applications sounding motion capture. Feel free to check out all my latest projects and scripts. Please don’t hesitate to email me about anything on this web site, at Info@GeoffSamuel.com. New Version of PyC3D. Posted on 2014-10-11 00:09:17. Blade Random Methods Released!

geoffsanders.deviantart.com geoffsanders.deviantart.com

geoffsanders (Geoff Sanders) - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 4 Years. This deviant's full pageview. Last Visit: 207 weeks ago. This is the place where you can personalize your profile! Photogr...

geoffsanderson.com geoffsanderson.com

Page 1

This website is one fan's tribute to Geoff Sanderson. This website is not affiliated with Geoff in any way and he is not involved with any of the content. It is meant for information only and has been created to show off my collection of Geoff Sanderson and hockey memorabilia. Please take some time look around and enjoy. Contact me: whaler8@geoffsanderson.com.

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Web Hosting from Just Host. Design By Design Fusions.

geoffsansbury.co.uk geoffsansbury.co.uk

geoff sansbury painting , drawing and sculptures from the year 2003

Recent paintings,drawings and sculpture by Geoff Sansbury. Geoff Sansbury is an artist who bridges a gap between traditional painting and drawing and internet based collaboration. His sculptures are the result of global input and reflect new directions in digital art. At the heart of the work of Geoff Sansbury there is a language that is both elusive and lyrical;it speaks in signs and symbols that substitute for the real.

geoffsanson.co.uk geoffsanson.co.uk

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If you are seeing this message, the website for is not available at this time. If you are the owner of this website, one of the following things may be occurring:. You have not put any content on your website. Your provider has suspended this page. Please login to to receive instructions on setting up your website. Plesk provides several test pages that you can use for checking the scripting features, testing database connections and mail sending. Click an icon to see test pages for different scripts:.