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Ian Kaleta - Game Artist

Zbrush, Togogun, UVLayout, Mudbox, Photoshop. Simple cartoon character rigged and animated for UDK. Working on future Steam release. Work experience on team projects like game mods, such as Firearms: Source. Able to give and receive constructive criticism. 35 GPA *** Laude. Bachelor of Fine Arts from Art Institute of Atlanta, majoring in Game Art and Design. Maya, Photoshop, Mudbox, ZBrush, Topogun, UV Layout, xNormal, nDo, Unreal 3/UDK, Source Engine.

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Ian Kaleta - Game Artist | iankaleta.com Reviews
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Zbrush, Togogun, UVLayout, Mudbox, Photoshop. Simple cartoon character rigged and animated for UDK. Working on future Steam release. Work experience on team projects like game mods, such as Firearms: Source. Able to give and receive constructive criticism. 35 GPA *** Laude. Bachelor of Fine Arts from Art Institute of Atlanta, majoring in Game Art and Design. Maya, Photoshop, Mudbox, ZBrush, Topogun, UV Layout, xNormal, nDo, Unreal 3/UDK, Source Engine.
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Ian Kaleta - Game Artist | iankaleta.com Reviews

https://iankaleta.com

Zbrush, Togogun, UVLayout, Mudbox, Photoshop. Simple cartoon character rigged and animated for UDK. Working on future Steam release. Work experience on team projects like game mods, such as Firearms: Source. Able to give and receive constructive criticism. 35 GPA *** Laude. Bachelor of Fine Arts from Art Institute of Atlanta, majoring in Game Art and Design. Maya, Photoshop, Mudbox, ZBrush, Topogun, UV Layout, xNormal, nDo, Unreal 3/UDK, Source Engine.

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iankaleta.com iankaleta.com
1

Ian Kaleta - Game Artist

http://www.iankaleta.com/index.html

Zbrush, Togogun, UVLayout, Mudbox, Photoshop. Simple cartoon character rigged and animated for UDK. Working on future Steam release. Work experience on team projects like game mods, such as Firearms: Source. Able to give and receive constructive criticism. 35 GPA Cum Laude. Bachelor of Fine Arts from Art Institute of Atlanta, majoring in Game Art and Design. Maya, Photoshop, Mudbox, ZBrush, Topogun, UV Layout, xNormal, nDo, Unreal 3/UDK, Source Engine.

2

Ian Kaleta - Game Artist

http://www.iankaleta.com/bio.html

I grew up in a small northern Maine town called Eagle Lake in the 90s and early 2000s. I didn't have cable or satellite until later in childhood, all I had was just few select films and a NES. Because of this I spent a lot of time doodling and building things with Legos, not to mention gaming. Past times include modding, modeling, cross-country skiing, gaming, listening to Yes. I'm also an avid Nintendo collector and own all their home consoles. Favorite Films, TV.

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Ian Kaleta - Game Artist

http://www.iankaleta.com/resume.html

To fill game levels with detail and fine craftsmanship in the form of models, materials and animation. High and low poly modeling. Normal and AO Baking. Unreal and Source Engine. Game Art and Design, Art Institute of Atlanta. Bachelor of Fine Arts. 35 GPA, Cum Laude. Atlanta, GA. 2011. Roswell GA. May 2016 - present. Discover and document glitches for Killing Floor 2. Track progress of bugs and features using JIRA. Be really good at games! Public High School Teacher. Fort Fairfield Middle/High School.

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Ian Kaleta - Game Artist

http://www.iankaleta.com/gallery.html

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firearms-source.com firearms-source.com

Team | FIREARMS: SOURCE

http://www.firearms-source.com/team

We value the wide range of skills our team members have. At the same time, we’re listing only our specialized skills so you can better see our primary roles. James J. Kelly Jr. Acrono – Weapon Animator. Adam Brzowzki – Web Developer. AlejandroDaJ – Artist. Bob Gneu – Programming. DeadPixel – Designer. Dekier – Artist. Dee – Artist. Engineer – Sound Designer. FattestPUNK – Competitive Testing Director. Fewes – Artist. Fub – Artist. HitmanTheMad – Designer. Issa – Founder and Programmer. Pete – Artist.

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iankaleta.com iankaleta.com

Ian Kaleta - Game Artist

Zbrush, Togogun, UVLayout, Mudbox, Photoshop. Simple cartoon character rigged and animated for UDK. Working on future Steam release. Work experience on team projects like game mods, such as Firearms: Source. Able to give and receive constructive criticism. 35 GPA Cum Laude. Bachelor of Fine Arts from Art Institute of Atlanta, majoring in Game Art and Design. Maya, Photoshop, Mudbox, ZBrush, Topogun, UV Layout, xNormal, nDo, Unreal 3/UDK, Source Engine.

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