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ianzubarev.blogspot.com

Ian Zubarev online ...

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Четверг, 14 апреля 2011 г. This is my demo-reel, unfortunately it does not include some of my latest works, but you can find them below. Title=0&portrait=0" width="533" height="400" frameborder="0" /p /p /p /p /p /p /p /p. Воскресенье, 16 января 2011 г. Вторник, 26 января 2010 г. I've tried to sculpt something without any sketches , just pure imagination :) and voila. Here You can see progression .

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Ian Zubarev online ... | ianzubarev.blogspot.com Reviews
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Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Четверг, 14 апреля 2011 г. This is my demo-reel, unfortunately it does not include some of my latest works, but you can find them below. Title=0&portrait=0 width=533 height=400 frameborder=0 /p /p /p /p /p /p /p /p. Воскресенье, 16 января 2011 г. Вторник, 26 января 2010 г. I've tried to sculpt something without any sketches , just pure imagination :) and voila. Here You can see progression .
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Ian Zubarev online ... | ianzubarev.blogspot.com Reviews

https://ianzubarev.blogspot.com

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Четверг, 14 апреля 2011 г. This is my demo-reel, unfortunately it does not include some of my latest works, but you can find them below. Title=0&portrait=0" width="533" height="400" frameborder="0" /p /p /p /p /p /p /p /p. Воскресенье, 16 января 2011 г. Вторник, 26 января 2010 г. I've tried to sculpt something without any sketches , just pure imagination :) and voila. Here You can see progression .

INTERNAL PAGES

ianzubarev.blogspot.com ianzubarev.blogspot.com
1

Ian Zubarev online ...: cats

http://www.ianzubarev.blogspot.com/2011/04/cats.html

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Четверг, 14 апреля 2011 г. Title=0&portrait=0" width="533" height="400" frameborder="0" /p /p /p /p /p /p /p /p. Подписаться на: Комментарии к сообщению (Atom). Moscow ( Russia ), Riga ( Latvia ). Hello, I'm 3D character modeler and rigger , working in CG industry for last 7 years.

2

Ian Zubarev online ...: 24.01.10 - 31.01.10

http://www.ianzubarev.blogspot.com/2010_01_24_archive.html

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Вторник, 26 января 2010 г. Ok, if you saw my earlier posts, you might have thought that there's a bit too much of blues and grays. Well, that's what I thought at least :). Anyway I hope it didn't bore you too much, because now I think I managed to find a solution for that , hip hip hurrah :). I've tried to sculpt something without any sketches , just pure imagination :) and voila.

3

Ian Zubarev online ...: 29.11.09 - 06.12.09

http://www.ianzubarev.blogspot.com/2009_11_29_archive.html

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Пятница, 4 декабря 2009 г. Well , next one character form "Frog's Paradise" project . Modeling and setup by me . Here you can see sketch and part of mimics drafted by Alexander Khramtsov. And color explication for texturing purposes by Marina Tsukerman. This froggy is popular :), you can see some great images posted by Mary. Below you can see some animations , created with this little froggy.

4

Ian Zubarev online ...: 16.01.11 - 23.01.11

http://www.ianzubarev.blogspot.com/2011_01_16_archive.html

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Воскресенье, 16 января 2011 г. Подписаться на: Сообщения (Atom). Moscow ( Russia ), Riga ( Latvia ). Hello, I'm 3D character modeler and rigger , working in CG industry for last 7 years.

5

Ian Zubarev online ...: demoreel ..

http://www.ianzubarev.blogspot.com/2011/04/demoreel.html

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Четверг, 14 апреля 2011 г. This is my demo-reel, unfortunately it does not include some of my latest works, but you can find them below. Подписаться на: Комментарии к сообщению (Atom). Moscow ( Russia ), Riga ( Latvia ). Hello, I'm 3D character modeler and rigger , working in CG industry for last 7 years.

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mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: Render GeoLights by renderman GPU plugin

http://mirgorodsky.blogspot.com/2012/12/render-geolights-by-rennderman-gpu.html

Thursday, December 27, 2012. Render GeoLights by renderman GPU plugin. Hi I finally made ​​the first beta Geolight plug for renderman. It is implemented as the SIMD RSL plug-in with call two CUDA kernels. Workflow is very simple. 1 Dump geo-data (positions, normals, colors) to dat file from Maya. Next processes works in render time:. 2 Reading dat-file for every geo-light while initialize light shader. 3 Copying the data to Graphics Card memory (Host To Device). 7 Copying result from Device to Host.

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: Pixar Opensabdiv

http://mirgorodsky.blogspot.com/2012/10/pixar-opensabdiv.html

Sunday, October 7, 2012. I compiled Pixar Opensabdiv examples. This is an amazing tool and also a good example of using GLSL with MAYA plugin. Unfortunately a subdivs sometimes disappears if I increase the shadrs level of subdivision. Subscribe to: Post Comments (Atom). Меня зовут Миргородский Александр. Я занимаюсь организацией анимационного производства. Проектированием производственного пайплайна и написанием renderman-шейдеров. View my complete profile. There was an error in this gadget.

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: Renderman+GPU First rev. SSAO Implementation

http://mirgorodsky.blogspot.com/2012/11/rendermangpu-first-rev-ssao.html

Monday, November 5, 2012. Renderman GPU First rev. SSAO Implementation. I continue to develop CUDA-based renderman plugin for fast rendering SSAO. Main application. Of this solution -. Rendering occlusion on the hair,. Grass and etc for TV-series. This first imlmentation with a lots of bugs and the slow non-optimized kernel. But I know where to proceed. Other images under cut. Subscribe to: Post Comments (Atom). View my complete profile. There was an error in this gadget. Animation Tips and Tricks.

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: Production Video Editor

http://mirgorodsky.blogspot.com/2011/08/production-video-editor.html

Saturday, August 27, 2011. This is the special tool for manage production, vewing and simple editing of sequences. It is part of the total animation production management system "Atmosphere" that I develop with Andrew Chernysh . It's coded on PyQT. Work in progress. Subscribe to: Post Comments (Atom). Меня зовут Миргородский Александр. Я занимаюсь организацией анимационного производства. Проектированием производственного пайплайна и написанием renderman-шейдеров. View my complete profile.

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: Curve GeoLights by renderman GPU plugin

http://mirgorodsky.blogspot.com/2013/01/curve-geolights-by-renderman-gpu-plugin.html

Friday, January 4, 2013. Curve GeoLights by renderman GPU plugin. I continue to develop Area Light integrator based on the CUDA GPU calculations. Subscribe to: Post Comments (Atom). Меня зовут Миргородский Александр. Я занимаюсь организацией анимационного производства. Проектированием производственного пайплайна и написанием renderman-шейдеров. View my complete profile. There was an error in this gadget. Ferry Building and Delores Park sketches. Animation Tips and Tricks. A Character TD's Random Thoughts.

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: renderman: displacment with overlapping in progress

http://mirgorodsky.blogspot.com/2011/10/renderman-displacment-with-overlapping.html

Sunday, October 2, 2011. Renderman: displacment with overlapping in progress. Actually I develop displacement shader with overlapping the top and bottom surface parts. I have long had the idea to make displacement more expressive. The implementation has been done with simple box kernel. This gave the artifacts to the overlapping parts. But I hope that the gaussian kernel will manage with it. Subscribe to: Post Comments (Atom). View my complete profile. There was an error in this gadget.

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light

http://mirgorodsky.blogspot.com/2012/01/i-am-started-to-development-of-gpu.html

Thursday, January 12, 2012. I started to develop of a CUDA-based "Light Server" for renderman. And for best understanding and debuging alghoritms I implemented a special Maya locator. It generates random directions(vectors) in a hemisphere domain. Color of the vectors calculate by light integrator of area light samples. Subscribe to: Post Comments (Atom). View my complete profile. There was an error in this gadget. Ferry Building and Delores Park sketches. Animation Tips and Tricks. Ian Zubarev online .

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: renderman: skin shader development in progress

http://mirgorodsky.blogspot.com/2011/09/renderman-skin-shader-development-in.html

Sunday, September 11, 2011. Renderman: skin shader development in progress. This is first step of development. It would measure dipole radius for this scene because I think "unitlength" may be wrong. September 12, 2011 at 12:20 AM. You could use jupiter skin shader http:/ code.google.com/p/jupiterskin/. September 12, 2011 at 1:09 AM. Sure, Victor. I do it by jupiter skin shader code. Subscribe to: Post Comments (Atom). View my complete profile. There was an error in this gadget. Animation Tips and Tricks.

mirgorodsky.blogspot.com mirgorodsky.blogspot.com

Finding For The Light: Old tools review : Render Control

http://mirgorodsky.blogspot.com/2011/08/old-tools-review-render-control.html

Tuesday, August 30, 2011. Old tools review : Render Control. This is UI and pipeline scripts was writen for "Frogs Paradise" 3D animation feature. Subscribe to: Post Comments (Atom). Меня зовут Миргородский Александр. Я занимаюсь организацией анимационного производства. Проектированием производственного пайплайна и написанием renderman-шейдеров. View my complete profile. There was an error in this gadget. Ferry Building and Delores Park sketches. Animation Tips and Tricks. A Character TD's Random Thoughts.

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Ian Zubarev online ...

Ian Zubarev online . Hello, here you can check out my latest 3-D works and other things that caught my eye. Четверг, 14 апреля 2011 г. This is my demo-reel, unfortunately it does not include some of my latest works, but you can find them below. Title=0&portrait=0" width="533" height="400" frameborder="0" /p /p /p /p /p /p /p /p. Воскресенье, 16 января 2011 г. Вторник, 26 января 2010 г. I've tried to sculpt something without any sketches , just pure imagination :) and voila. Here You can see progression .

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DOOL – Days of Our Life. Just another WordPress.com weblog. I’m back baby. :D. September 27, 2009. 8212; kampretsatu @ 7:22 pm. Wew… alhamdulilah… stelah perjalanan yang cukup lama…hampir sekitar 9 jam, gw akhirnya sampe rumah dengan selamat sentausa. Nyampe rumah, gw kira bakal terjadi suatu perubahan… TERNYATA NGGA! Kk gw di rumah ga kerja… alhasil rumah masi aja brantakan. 8221; *Mang di hotel? Well, ga ga banyak cakap dlu dah… cape boo yang pasti tegal lumayana banyak berubah lho. September 16, 2009.

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Sunday, December 7, 2014. Worship leaders, don't take your lead from Kanye. I know what you're thinking. "How insensitive! For you Old Testament readers, maybe you thought "How Nebuchadnezzar of Kanye! Having said that, if you're not comfortable raising your hands, don't feel excluded or anything. You're not any less spiritual if you don't. Just don't call the act un-Biblical. It's in the Bible. Check out Nehemiah 8:6 for at least one reference. Saturday, August 23, 2014. A few days ago I was jogging thr...