jaycarpenterart.blogspot.com
Jay Carpenter's Art Blog: November 2010
http://jaycarpenterart.blogspot.com/2010_11_01_archive.html
Jay Carpenter's Art Blog. This Blog was Created for the Purpose of Submitting a Variety of my Own Artwork (Including Initial Sketches, Drawings from Life, Underpaintings and Finished Artwork.) Jay Carpenter © 2010. Wednesday, 10 November 2010. University Course: Games Art and Design: Unit: BA1 - Project 1: Design a Board Game - Artwork. Subscribe to: Posts (Atom). University Course: Games Art and Design - Project Blog. University Course: Games Art and Design - Contextual Studies. View my complete profile.
jaycarpentercs.blogspot.com
Jay Carpenter - Games Art and Design: Contextual Studies: May 2011
http://jaycarpentercs.blogspot.com/2011_05_01_archive.html
Jay Carpenter - Games Art and Design: Contextual Studies. Saturday, 14 May 2011. Unit: BA3: Project 3: Representation and Space. Initial/Opening Presentation to the Project. A lot of people would argue that recent innovation has been in light of realism, realistic characters and realistic environments, when in fact quite the opposite has been true, in most cases. The Wii. Is also attracting one of the industry’s most ‘untapped’ markets, which is women; within an otherwise male dominated...For example....
jaycarpentercs.blogspot.com
Jay Carpenter - Games Art and Design: Contextual Studies: Unit: BA4: Project 3: Creating Coherent Worlds
http://jaycarpentercs.blogspot.com/2011/10/unit-ba4-project-3-creating-coherent_15.html
Jay Carpenter - Games Art and Design: Contextual Studies. Saturday, 15 October 2011. Unit: BA4: Project 3: Creating Coherent Worlds. Introduction to the Project. How are narratives formed and implemented within digital games? What importance is placed on story and plot in comparison to the games mechanics and functionality and where is this balance met? If you want to build an interactive storyworld, you must banish all notions of plot and storyline from your head and instead think in terms of a storywor...
jaycarpentercs.blogspot.com
Jay Carpenter - Games Art and Design: Contextual Studies: October 2011
http://jaycarpentercs.blogspot.com/2011_10_01_archive.html
Jay Carpenter - Games Art and Design: Contextual Studies. Saturday, 15 October 2011. Unit: BA4: Project 3: Creating Coherent Worlds. Introduction to the Project. How are narratives formed and implemented within digital games? What importance is placed on story and plot in comparison to the games mechanics and functionality and where is this balance met? If you want to build an interactive storyworld, you must banish all notions of plot and storyline from your head and instead think in terms of a storywor...
jaycarpentercs.blogspot.com
Jay Carpenter - Games Art and Design: Contextual Studies: November 2010
http://jaycarpentercs.blogspot.com/2010_11_01_archive.html
Jay Carpenter - Games Art and Design: Contextual Studies. Wednesday, 10 November 2010. Unit: BA1: Fundamentals 1 - Project 3: Introduction to Game Studies (Contextual Studies). The 'TV Boy' was in fact the first ever console I played (and first 'set' of digital games to my recollection) and so was to prove my introduction into the world of gaming. The Fifth Generation of Video Game Consoles (the 32/64-bit Era, Known also as the '3D Era'). In order to better 'gauge' what this game was to have over my own ...
jaycarpentercs.blogspot.com
Jay Carpenter - Games Art and Design: Contextual Studies: Unit: BA5: Project 3: Platform and Distribution
http://jaycarpentercs.blogspot.com/2012/01/unit-ba5-project-3-platform-and.html
Jay Carpenter - Games Art and Design: Contextual Studies. Wednesday, 11 January 2012. Unit: BA5: Project 3: Platform and Distribution. Subscribe to: Post Comments (Atom). University Course: Games Art and Design - Project Blog. Unit: BA5: Project 3: Platform and Distribution. I'm currently a student at Norwich University College of the Arts studying on the BA-FdA Games Art and Design 10/11 course. View my complete profile. Awesome Inc. template. Powered by Blogger.
jaycarpentercs.blogspot.com
Jay Carpenter - Games Art and Design: Contextual Studies: Unit: BA1: Fundamentals 1 - Project 3: Introduction to Game Studies (Contextual Studies)
http://jaycarpentercs.blogspot.com/2010/11/unit-3-contextual-studies.html
Jay Carpenter - Games Art and Design: Contextual Studies. Wednesday, 10 November 2010. Unit: BA1: Fundamentals 1 - Project 3: Introduction to Game Studies (Contextual Studies). The 'TV Boy' was in fact the first ever console I played (and first 'set' of digital games to my recollection) and so was to prove my introduction into the world of gaming. The Fifth Generation of Video Game Consoles (the 32/64-bit Era, Known also as the '3D Era'). In order to better 'gauge' what this game was to have over my own ...
jaycarpenterart.blogspot.com
Jay Carpenter's Art Blog: University Course: Games Art and Design: Unit: BA1 - Project 1: Design a Board Game - Artwork
http://jaycarpenterart.blogspot.com/2010/11/this-blog-was-created-for-purpose-of.html
Jay Carpenter's Art Blog. This Blog was Created for the Purpose of Submitting a Variety of my Own Artwork (Including Initial Sketches, Drawings from Life, Underpaintings and Finished Artwork.) Jay Carpenter © 2010. Wednesday, 10 November 2010. University Course: Games Art and Design: Unit: BA1 - Project 1: Design a Board Game - Artwork. Subscribe to: Post Comments (Atom). University Course: Games Art and Design - Project Blog. University Course: Games Art and Design - Contextual Studies.