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Gaming 1

Wednesday, November 11, 2009. Links to this post. Monday, November 9, 2009. Links to this post. Wednesday, November 4, 2009. The coolest thing about learning to animate is seeing how everything is going to go together. Being able to make characters and symbols interact with one another on a the screen is pretty cool. Plus it is a huge relief that everything isn't going to be done in code through action script. Links to this post. Monday, November 2, 2009. Links to this post. Monday, October 5, 2009.

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Gaming 1 | justsaysomethingalready.blogspot.com Reviews
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Wednesday, November 11, 2009. Links to this post. Monday, November 9, 2009. Links to this post. Wednesday, November 4, 2009. The coolest thing about learning to animate is seeing how everything is going to go together. Being able to make characters and symbols interact with one another on a the screen is pretty cool. Plus it is a huge relief that everything isn't going to be done in code through action script. Links to this post. Monday, November 2, 2009. Links to this post. Monday, October 5, 2009.
<META>
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1 gaming 1
2 adding interaction
3 posted by
4 no comments
5 reactions
6 adding sound
7 animation
8 drawing in flash
9 paper prototyping
10 imagining my game
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gaming 1,adding interaction,posted by,no comments,reactions,adding sound,animation,drawing in flash,paper prototyping,imagining my game,older posts,loading,blog archive,october,gaming1 bloggers,final presentation prep,3 years ago,patrick smith's blog,team
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Gaming 1 | justsaysomethingalready.blogspot.com Reviews

https://justsaysomethingalready.blogspot.com

Wednesday, November 11, 2009. Links to this post. Monday, November 9, 2009. Links to this post. Wednesday, November 4, 2009. The coolest thing about learning to animate is seeing how everything is going to go together. Being able to make characters and symbols interact with one another on a the screen is pretty cool. Plus it is a huge relief that everything isn't going to be done in code through action script. Links to this post. Monday, November 2, 2009. Links to this post. Monday, October 5, 2009.

INTERNAL PAGES

justsaysomethingalready.blogspot.com justsaysomethingalready.blogspot.com
1

Gaming 1: Animation

http://www.justsaysomethingalready.blogspot.com/2009/11/animation.html

Wednesday, November 4, 2009. The coolest thing about learning to animate is seeing how everything is going to go together. Being able to make characters and symbols interact with one another on a the screen is pretty cool. Plus it is a huge relief that everything isn't going to be done in code through action script. Subscribe to: Post Comments (Atom). IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. My Favorite Game of All Time (So Far). Cant think of a clever name. Josh Joseph - Globaloria.

2

Gaming 1: Imagining My Game

http://www.justsaysomethingalready.blogspot.com/2009/09/imagining-my-game.html

Monday, September 28, 2009. So I transferred my game idea from thought to print today and to be completely honest with you.I like it! Subscribe to: Post Comments (Atom). Favorite Game of All Time. For the past week or so we have been creating a fl. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. My Favorite Game of All Time (So Far). Cant think of a clever name. Learning to Create Flash Games. Josh Joseph - Globaloria. View my complete profile.

3

Gaming 1: August 2009

http://www.justsaysomethingalready.blogspot.com/2009_08_01_archive.html

Monday, August 24, 2009. This is my intro to intro to gaming. I thought we were gonna be in and outta here in no time, but it turns out there is a lot of interesting stuff going on in this class, a lot of stuff I didn't know about before hand; Like creating a blog for instance. Painless and easy isn't what I expected, but it's just that, I am impressed. I am really looking forward to this class! Links to this post. Subscribe to: Posts (Atom). This is my intro to intro to gaming. IOS 4, iPad and Jailbreak.

4

Gaming 1: September 2009

http://www.justsaysomethingalready.blogspot.com/2009_09_01_archive.html

Monday, September 28, 2009. So I transferred my game idea from thought to print today and to be completely honest with you.I like it! Links to this post. Monday, September 21, 2009. Favorite Game of All Time. Links to this post. Wednesday, September 16, 2009. Links to this post. Subscribe to: Posts (Atom). Favorite Game of All Time. For the past week or so we have been creating a fl. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. My Favorite Game of All Time (So Far).

5

Gaming 1: Adding Interaction

http://www.justsaysomethingalready.blogspot.com/2009/11/adding-interaction.html

Wednesday, November 11, 2009. Subscribe to: Post Comments (Atom). Josh Joseph - Globaloria. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. My Favorite Game of All Time (So Far). Cant think of a clever name. Learning to Create Flash Games. View my complete profile.

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j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: September 2009

http://j-endicott.blogspot.com/2009_09_01_archive.html

Monday, September 21, 2009. And one of my classmate's Halo 3 videos SePPii and sLadem. Subscribe to: Posts (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Running, Jumping, Etc.

http://j-endicott.blogspot.com/2010/04/running-jumping-etc.html

Friday, April 2, 2010. Running, Jumping, Etc. Running and jumping are also some elements I will be using in future projects. However, the only part of this assignment I can apply to my game is the running part. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Drag and Drop

http://j-endicott.blogspot.com/2010/04/drag-and-drop.html

Friday, April 2, 2010. Drag and drop is an interesting thing to program into a flash game, however I do not see any way to use it in Infected. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: February 2010

http://j-endicott.blogspot.com/2010_02_01_archive.html

Wednesday, February 24, 2010. A timer is not something I will absolutely need, but there is a possibility it will be used in order to make sure that people don't get all the time in the world. The timer could be used to display how much longer the player has to finish playing. Sound effects will play a major part in Infected because it will help keep the attention of the player. This will be something used several times with several different sounds in this game. Wednesday, February 17, 2010. There may b...

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Finding Solutions

http://j-endicott.blogspot.com/2010/04/finding-solutions.html

Friday, April 2, 2010. Much like in learning from others, finding solutions can be achieved in the same way, by getting help from fellow students and online sources. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Testing and Debugging

http://j-endicott.blogspot.com/2010/04/testing-and-debugging.html

Friday, April 2, 2010. Due to difficulties, I have not gotten to the testing and debugging stage in my game. Hopefully in the near future I can re-write this post with some of the problems I run into in Infected. Subscribe to: Post Comments (Atom). James Endicott's Blog List. Josh Joseph - Globaloria. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: April 2010

http://j-endicott.blogspot.com/2010_04_01_archive.html

Friday, April 2, 2010. Due to difficulties, I have not gotten to the testing and debugging stage in my game. Hopefully in the near future I can re-write this post with some of the problems I run into in Infected. Coding enemies is almost always needed in games. Nearly every style of game involves enemies, and Infected definately is going to be one of those games. Creating enemy behavior will allow different experiences almost every time someone plays my game. Running, Jumping, Etc. Josh Joseph - Globalor...

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Character Effects

http://j-endicott.blogspot.com/2010/04/character-effects.html

Friday, April 2, 2010. Character effects are useful in several differnet ways. In Infected the main practical uses I can think of involve increasing size, using some rotation and messing with alpha and gama for special effects. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Platforms

http://j-endicott.blogspot.com/2010/04/platforms.html

Friday, April 2, 2010. Platforming is an entirely differnet game genre from my game. The usefulness is limited in my game if there is any, however platforming is something I will definately use in future games. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

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Gaming 1

Wednesday, November 11, 2009. Links to this post. Monday, November 9, 2009. Links to this post. Wednesday, November 4, 2009. The coolest thing about learning to animate is seeing how everything is going to go together. Being able to make characters and symbols interact with one another on a the screen is pretty cool. Plus it is a huge relief that everything isn't going to be done in code through action script. Links to this post. Monday, November 2, 2009. Links to this post. Monday, October 5, 2009.

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