mark2554.blogspot.com
Marks blog: McCluck
http://mark2554.blogspot.com/2011/05/mccluck.html
Thursday, May 5, 2011. Today i continued working on my action scean i found a shooting code online but i couldnt get it to work.This codeing is fustrating me becouse every time i find a code it will not work right for me. we also sat down and hellped with Pams codeing. Subscribe to: Post Comments (Atom). Designing a Scene (11/30/10). Listen to mcmadds Playlist. View my complete profile. The vary last class. Final days of class. Awesome Inc. template. Powered by Blogger.
mark2554.blogspot.com
Marks blog: final days of class
http://mark2554.blogspot.com/2011/05/final-days-of-class.html
Tuesday, May 10, 2011. Final days of class. For the last couple of days in my class i am finished with my game i did a vblog i have to upload it in the next class wich is my las i am going to graduate. Subscribe to: Post Comments (Atom). Designing a Scene (11/30/10). Listen to mcmadds Playlist. View my complete profile. The vary last class. Final days of class. Awesome Inc. template. Powered by Blogger.
mark2554.blogspot.com
Marks blog: v-blog
http://mark2554.blogspot.com/2011/05/v-blog.html
Thursday, May 12, 2011. Subscribe to: Post Comments (Atom). Designing a Scene (11/30/10). Listen to mcmadds Playlist. View my complete profile. The vary last class. Final days of class. Awesome Inc. template. Powered by Blogger.
mark2554.blogspot.com
Marks blog: making McCluck shoot
http://mark2554.blogspot.com/2011/05/making-mccluck-shoot.html
Tuesday, May 3, 2011. Today i was trying to do an action scean in my game i tried to make McCluck shoot i could not get the coad to work so the next couple of classes thats what i will be working on. this is the most stressful part of my game so far there are no errors in the coad but it still wont work so i am going to be working on that for a while. Subscribe to: Post Comments (Atom). Designing a Scene (11/30/10). Listen to mcmadds Playlist. View my complete profile. The vary last class.
mark2554.blogspot.com
Marks blog: November 2010
http://mark2554.blogspot.com/2010_11_01_archive.html
Friday, November 19, 2010. Thursday, November 18, 2010. My role was to come up with a game and some of the charicters. i think i was good at this becouse it was creative on both of our parts. i am looking forward to seeing the game play out. we have been working together. the only thing that went wrong was that we butted heads when it came to the ideas of the game. Subscribe to: Posts (Atom). Designing a Scene (11/30/10). Listen to mcmadds Playlist. View my complete profile.
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Marks blog: 4-28-11
http://mark2554.blogspot.com/2011/04/4-28-11.html
Thursday, April 28, 2011. Today i continued on my game i got the buttons to work on the main screen the the darg and drop thing gave me problems and so did the scean from my gamedemo. this whole game prosseces is stressful. Subscribe to: Post Comments (Atom). Designing a Scene (11/30/10). Listen to mcmadds Playlist. View my complete profile. Awesome Inc. template. Powered by Blogger.
mark2554.blogspot.com
Marks blog: January 2011
http://mark2554.blogspot.com/2011_01_01_archive.html
Thursday, January 20, 2011. Today i was working on my game demo i went through the csos from the other day and found what i am going to use in my game. today was a little fustrating because i couldnt fugure out how to add the key frames in because i forgot over the weekend. Tuesday, January 11, 2011. Thursday, January 6, 2011. Tuesday, January 4, 2011. Subscribe to: Posts (Atom). Designing a Scene (11/30/10). Listen to mcmadds Playlist. View my complete profile.
mark2554.blogspot.com
Marks blog: game
http://mark2554.blogspot.com/2011/04/game.html
Tuesday, April 26, 2011. I accomplished a few things today i got some of my main sceans done and out of the way then when i tried to put it all together i could not get my buttons to work right so thats what i will be tring to figure out next class. April 28, 2011 at 5:23 AM. Heres the feedback from the help desk. check the part that tells the button to go somewhere. Framenumber or TimeLine Label );. Check this part in the coding: (framenumber or TimeLine Label );. Subscribe to: Post Comments (Atom).