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Gaming Concepts I

Monday, September 21, 2009. My Favorite Game of All Time (So Far). Monday, September 14, 2009. Learning to use code. The past few class periods we were taught to make a game where we use a rabbit to catch a moving carrot, and each time you touched the carrot you would gain 1 point. Here is my coding! Score = 0;. OnEnterFrame = function() {. Carrot. x = 5;. If(carrot. x 550) {. Carrot. x = 0;. If(Key.isDown(Key.UP) {. Bunny y -= 5;. If(Key.isDown(Key.DOWN) {. Bunny y = 5;. Bunny x = 5;. Bunny x -= 5;.

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Gaming Concepts I | lelandandrewsteele.blogspot.com Reviews
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Monday, September 21, 2009. My Favorite Game of All Time (So Far). Monday, September 14, 2009. Learning to use code. The past few class periods we were taught to make a game where we use a rabbit to catch a moving carrot, and each time you touched the carrot you would gain 1 point. Here is my coding! Score = 0;. OnEnterFrame = function() {. Carrot. x = 5;. If(carrot. x 550) {. Carrot. x = 0;. If(Key.isDown(Key.UP) {. Bunny y -= 5;. If(Key.isDown(Key.DOWN) {. Bunny y = 5;. Bunny x = 5;. Bunny x -= 5;.
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Gaming Concepts I | lelandandrewsteele.blogspot.com Reviews

https://lelandandrewsteele.blogspot.com

Monday, September 21, 2009. My Favorite Game of All Time (So Far). Monday, September 14, 2009. Learning to use code. The past few class periods we were taught to make a game where we use a rabbit to catch a moving carrot, and each time you touched the carrot you would gain 1 point. Here is my coding! Score = 0;. OnEnterFrame = function() {. Carrot. x = 5;. If(carrot. x 550) {. Carrot. x = 0;. If(Key.isDown(Key.UP) {. Bunny y -= 5;. If(Key.isDown(Key.DOWN) {. Bunny y = 5;. Bunny x = 5;. Bunny x -= 5;.

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lelandandrewsteele.blogspot.com lelandandrewsteele.blogspot.com
1

Gaming Concepts I: Choosing a Topic

http://www.lelandandrewsteele.blogspot.com/2009/09/choosing-topic.html

Wednesday, September 2, 2009. So today I semi came up with an idea that I feel would be fun and I would like to run with it! I want to make a shoot em up game about Swine Flu, where you would shoot infected pigs and swine flu zombie humans. I think it would be extremely fun. 1 Explore Subjects, Topics and Concepts that Matter to You. Now choose ONE Concept to Focus On: Swine Flu Shoot em. What are the most important facts people should know about your topic? I don't know yet. Why I chose it: I chose adve...

2

Gaming Concepts I: Day 3

http://www.lelandandrewsteele.blogspot.com/2009/08/day-3.html

Monday, August 31, 2009. Name and purpose of the game. Describe it from a learner's point of view and a developer’s point of view. Design Analysis (Does it look good? Does it clearly illustrate the scientific the concept? Usability Analysis (Is it clear what you need to do as a user? Does it work well? 2-3 things that you would like to learn how to do (in terms of functionality, design or content). Subscribe to: Post Comments (Atom). Gaming II: Testing and Debugging. Josh Joseph - Globaloria.

3

Gaming Concepts I: Learning to use code

http://www.lelandandrewsteele.blogspot.com/2009/09/learning-to-use-code.html

Monday, September 14, 2009. Learning to use code. The past few class periods we were taught to make a game where we use a rabbit to catch a moving carrot, and each time you touched the carrot you would gain 1 point. Here is my coding! Score = 0;. OnEnterFrame = function() {. Carrot. x = 5;. If(carrot. x 550) {. Carrot. x = 0;. If(Key.isDown(Key.UP) {. Bunny y -= 5;. If(Key.isDown(Key.DOWN) {. Bunny y = 5;. If(Key.isDown(Key.RIGHT) {. Bunny x = 5;. If(Key.isDown(Key.LEFT) {. Bunny x -= 5;. Score = score 1;.

4

Gaming Concepts I: Day 2

http://www.lelandandrewsteele.blogspot.com/2009/08/day-2.html

Wednesday, August 26, 2009. Day two of class, I got to work on my profile a little bit more. I'm pretty excited to actually learn game design, and not so much busy work. Subscribe to: Post Comments (Atom). Gaming II: Testing and Debugging. Josh Joseph - Globaloria. First day in class. View my complete profile.

5

Gaming Concepts I: My Favorite Game of All Time (So Far)

http://www.lelandandrewsteele.blogspot.com/2009/09/my-favorite-game-of-all-time-so-far.html

Monday, September 21, 2009. My Favorite Game of All Time (So Far). Subscribe to: Post Comments (Atom). Josh Joseph - Globaloria. Gaming II: Testing and Debugging. My Favorite Game of All Time (So Far). Learning to use code. View my complete profile.

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j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: September 2009

http://j-endicott.blogspot.com/2009_09_01_archive.html

Monday, September 21, 2009. And one of my classmate's Halo 3 videos SePPii and sLadem. Subscribe to: Posts (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Running, Jumping, Etc.

http://j-endicott.blogspot.com/2010/04/running-jumping-etc.html

Friday, April 2, 2010. Running, Jumping, Etc. Running and jumping are also some elements I will be using in future projects. However, the only part of this assignment I can apply to my game is the running part. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Drag and Drop

http://j-endicott.blogspot.com/2010/04/drag-and-drop.html

Friday, April 2, 2010. Drag and drop is an interesting thing to program into a flash game, however I do not see any way to use it in Infected. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: February 2010

http://j-endicott.blogspot.com/2010_02_01_archive.html

Wednesday, February 24, 2010. A timer is not something I will absolutely need, but there is a possibility it will be used in order to make sure that people don't get all the time in the world. The timer could be used to display how much longer the player has to finish playing. Sound effects will play a major part in Infected because it will help keep the attention of the player. This will be something used several times with several different sounds in this game. Wednesday, February 17, 2010. There may b...

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Finding Solutions

http://j-endicott.blogspot.com/2010/04/finding-solutions.html

Friday, April 2, 2010. Much like in learning from others, finding solutions can be achieved in the same way, by getting help from fellow students and online sources. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: April 2010

http://j-endicott.blogspot.com/2010_04_01_archive.html

Friday, April 2, 2010. Due to difficulties, I have not gotten to the testing and debugging stage in my game. Hopefully in the near future I can re-write this post with some of the problems I run into in Infected. Coding enemies is almost always needed in games. Nearly every style of game involves enemies, and Infected definately is going to be one of those games. Creating enemy behavior will allow different experiences almost every time someone plays my game. Running, Jumping, Etc. Josh Joseph - Globalor...

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Character Effects

http://j-endicott.blogspot.com/2010/04/character-effects.html

Friday, April 2, 2010. Character effects are useful in several differnet ways. In Infected the main practical uses I can think of involve increasing size, using some rotation and messing with alpha and gama for special effects. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Platforms

http://j-endicott.blogspot.com/2010/04/platforms.html

Friday, April 2, 2010. Platforming is an entirely differnet game genre from my game. The usefulness is limited in my game if there is any, however platforming is something I will definately use in future games. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: Coding Enemies

http://j-endicott.blogspot.com/2010/04/coding-enemies.html

Friday, April 2, 2010. Coding enemies is almost always needed in games. Nearly every style of game involves enemies, and Infected definately is going to be one of those games. Creating enemy behavior will allow different experiences almost every time someone plays my game. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria.

j-endicott.blogspot.com j-endicott.blogspot.com

James Endicott's Blog: March 2010

http://j-endicott.blogspot.com/2010_03_01_archive.html

Wednesday, March 3, 2010. The only experience I've had with joining multiple flash files together was creating a background and powerups for a team game. All that it required was copy pasting, and then converting them into either their own layer or their own symbol. Typically, when looking for solutions I will try finding code I can copy paste from google and try to get it to work with my current situation. If that and all else I can think of fails, I typically turn to a friend or the instructor.

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Leland and Laura's World

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Wherever you go, there you are.

Wherever you go, there you are. Me and my two men.news and updates on where we are. Saturday, February 9, 2013. Apparently Walmart was too much for Carter today. He kept asking to go home and lay down in his own bed. Good thing I was already planning on buying some pillows, because we just moved him to the back of the cart and let him lay down. It only took him about 15 minutes to let his eyes close and he napped through the entire rest of the shopping and the drive home. Thursday, February 7, 2013.

lelandandrewsteele.blogspot.com lelandandrewsteele.blogspot.com

Gaming Concepts I

Monday, September 21, 2009. My Favorite Game of All Time (So Far). Monday, September 14, 2009. Learning to use code. The past few class periods we were taught to make a game where we use a rabbit to catch a moving carrot, and each time you touched the carrot you would gain 1 point. Here is my coding! Score = 0;. OnEnterFrame = function() {. Carrot. x = 5;. If(carrot. x 550) {. Carrot. x = 0;. If(Key.isDown(Key.UP) {. Bunny y -= 5;. If(Key.isDown(Key.DOWN) {. Bunny y = 5;. Bunny x = 5;. Bunny x -= 5;.

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Leland and Sarah's Wedding | Your one stop shop for information about our wedding!

Leland and Sarah's Wedding. Your one stop shop for information about our wedding! May 30, 2013. For those of you joining us Friday night for some drinks after the rehearsal dinner, we’re going to be hanging out at the Flying Saucer. In Fort Worth. If you are staying at either of the hotels we blocked off, you’re already in the neighborhood. We’ll head over there when dinner wraps up, so expect us to be there around 9 pm! Keeping up to date. March 28, 2013. June 1, 2013. June 29, 2012. June 1st, 2013.

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Leland and Tina McKendell | Photos and More!

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St. Louis Party Entertainment | Magic, Balloon Art, Face Paint

Booking & Services Info. The Magic of Leland and Whiskers! St Louis Party and Event Entertainment Family and Business Entertainer. From sleight of hand to clean comedy, The Magic of Leland and Whiskers has audiences both young and old applauding. Our customized show will make your child a Star and you a hero. Offering family-friendly entertainment for any venue. Discover how our experienced Face Painters will make your event picture perfect! Camps and Day Care. Turn boring office parties into brilliant c...

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