miriambonetti.blogspot.com
Miriam Bonetti: New achievement!
http://miriambonetti.blogspot.com/2013/11/blog-post.html
Wednesday, 27 November 2013. I'm glad that my Dalì has entered the. Top 50 Celebrity 3D Renders. I'm sooooo happy for this! 30 November 2013 at 14:00. Subscribe to: Post Comments (Atom). Brescia - Roma, Italy. Modeler, Texture Artist, Character Artist. View my complete profile. Where I work and What I do. Main Texture Artist, Modeler - Rainbow CGI (Roma). Lino Masciulli aka Cardinal. Simple template. Template images by Jason Morrow.
miriambonetti.blogspot.com
Miriam Bonetti: Salvador Dalì
http://miriambonetti.blogspot.com/2012/10/salvador-dali-work-in-progress.html
Monday, 8 October 2012. Modeled/textured/rendered entirely with Zbrush with some overpaint. 3Dtotal, CharactersForum, CGFeedback). Quest'opera è distribuita con Licenza Creative Commons Attribuzione - Non commerciale - Non opere derivate 4.0 Internazionale. Subscribe to: Post Comments (Atom). Brescia - Roma, Italy. Modeler, Texture Artist, Character Artist. View my complete profile. Where I work and What I do. Main Texture Artist, Modeler - Rainbow CGI (Roma). Lino Masciulli aka Cardinal.
giorgiolafratta.blogspot.com
Giorgio Lafratta: novembre 2012
http://giorgiolafratta.blogspot.com/2012_11_01_archive.html
Sabato 17 novembre 2012. Maya Hair - hairStyling exercise02. Showcasing a hairstyling exercise with maya hairSystems. Character head modeling still wip. Mercoledì 7 novembre 2012. Research and development of plumage. Made with Maya nCloth for a basic dynamics simulation, with HairSystems for a secondary simulation on curves and Shave and Haircut. Iscriviti a: Post (Atom). Grooming TD - SetDressing TD - Python Programmer. Visualizza il mio profilo completo. Maya Hair - hairStyling exercise02.
giorgiolafratta.blogspot.com
Giorgio Lafratta: Maya - Feathers
http://giorgiolafratta.blogspot.com/2012/11/maya-feathers.html
Mercoledì 7 novembre 2012. Research and development of plumage. Made with Maya nCloth for a basic dynamics simulation, with HairSystems for a secondary simulation on curves and Shave and Haircut. Iscriviti a: Commenti sul post (Atom). Grooming TD - SetDressing TD - Python Programmer. Visualizza il mio profilo completo. Maya Hair - hairStyling exercise02. MARCO FERRARA artist - illustrator. Miriam Bonetti aka "E thne".
nedo1.blogspot.com
MICHELE PALMIERI: marzo 2009
http://nedo1.blogspot.com/2009_03_01_archive.html
Sabato 28 marzo 2009. NUOVA MOSTRA D' ARTE. Dove: Studi televisivi di via Panama (zona Parioli). Iscriviti a: Post (Atom). Visualizza il mio profilo completo. NUOVA MOSTRA D ARTE DOMENICA 5 APRILE ecCESSO.
giorgiolafratta.blogspot.com
Giorgio Lafratta: Maya Hair - hairStyling exercise02
http://giorgiolafratta.blogspot.com/2012/11/maya-hair-hairstyling-exercise02.html
Sabato 17 novembre 2012. Maya Hair - hairStyling exercise02. Showcasing a hairstyling exercise with maya hairSystems. Character head modeling still wip. Iscriviti a: Commenti sul post (Atom). Grooming TD - SetDressing TD - Python Programmer. Visualizza il mio profilo completo. Maya Hair - hairStyling exercise02. MARCO FERRARA artist - illustrator. Miriam Bonetti aka "E thne". Giorgio Lafratta. Modello Fantastico S.p.A. Immagini dei modelli di rajareddychadive.
nedo1.blogspot.com
MICHELE PALMIERI: maggio 2010
http://nedo1.blogspot.com/2010_05_01_archive.html
Domenica 16 maggio 2010. Iscriviti a: Post (Atom). Visualizza il mio profilo completo.
nedo1.blogspot.com
MICHELE PALMIERI: giugno 2011
http://nedo1.blogspot.com/2011_06_01_archive.html
Domenica 12 giugno 2011. Iscriviti a: Post (Atom). Visualizza il mio profilo completo.
miriambonetti.blogspot.com
Miriam Bonetti: Dark Elf - Low poly Character
http://miriambonetti.blogspot.com/2012/12/dark-elf-low-poly-character.html
Sunday, 30 December 2012. Dark Elf - Low poly Character. Inspired from a beautiful concept of. Click here to see his portfolio. Maps sample and Polycount. Quest'opera è distribuita con Licenza Creative Commons Attribuzione - Non commerciale - Non opere derivate 4.0 Internazionale. Subscribe to: Post Comments (Atom). Brescia - Roma, Italy. Modeler, Texture Artist, Character Artist. View my complete profile. Where I work and What I do. Main Texture Artist, Modeler - Rainbow CGI (Roma).
miriambonetti.blogspot.com
Miriam Bonetti: Low poly favela house
http://miriambonetti.blogspot.com/2014/10/low-poly-favela-house.html
Friday, 24 October 2014. Low poly favela house. A cartoon favela house made for an art test. Subscribe to: Post Comments (Atom). Brescia - Roma, Italy. Modeler, Texture Artist, Character Artist. View my complete profile. Where I work and What I do. Main Texture Artist, Modeler - Rainbow CGI (Roma). Lino Masciulli aka Cardinal. Simple template. Template images by Jason Morrow.