blog.nahcsgames.com
not a hipster coffee shop | team
http://blog.nahcsgames.com/post/107795703479/whale-wars-announcement
Not a hipster coffee shop. Announcing Our Next Game: Whale Wars. Not a Hipster Coffee Shop is proud to announce its next game:. Whale Wars, coming to iOS. We’ve been kicking Whale Wars around our brains for almost a year now, and we’re excited to finally be bringing it out into the open. You can keep up with the development of Whale Wars over it’s development cycle here on our blog, our Facebook. Page, or by following us on Twitter @NAHCSgames.
blog.nahcsgames.com
not a hipster coffee shop | team
http://blog.nahcsgames.com/post/107799164569/gameboyjam-2014
Not a hipster coffee shop. GameBoyJam and Other News. It’s been a few weeks since we last posted, but that was all according to plan. We spent a few weeks assisting at a summer academy that teaches high schoolers the skills of game development, and then we took some time off before getting back to work. However, we are back at work now, and we’d like to share what we’ve being doing. To make sure the game has a sweet chip tune soundtrack! There’s only a few days left in #gbjam, and once that’s...So that&r...
blog.nahcsgames.com
not a hipster coffee shop | team
http://blog.nahcsgames.com/post/79008302584/realbirdreal-now-available-on-itunes
Not a hipster coffee shop. REALBIRD REAL now available on iTunes! The debut game from Not a Hipster Coffee Shop is now available for free on the iTunes App Store for iOS 7 devices! Check it out today by clicking on the image below!
ratkinsondesign.com
Vivid Grid - Ryan Atkinson Game Design
http://www.ratkinsondesign.com/vivid-grid.html
Ryan Atkinson Game Design. Screams from the West. Lead Designer and Programmer. We are currently testing Vivid Grid on ios devices, if you would like to join in sign up here. Create a simple to learn mechanic that allows for the creation of multiple puzzles that vary in difficulty. Using multiple types of rotating mechanisms and a grid based selection system I created system for interaction that is easy to learn but can be used to create many challenging puzzles. There are four types of turrets to rotate:.
blog.nahcsgames.com
not a hipster coffee shop | team
http://blog.nahcsgames.com/post/79381765731/realbird-press-release
Not a hipster coffee shop. Indie studio Not a Hipster Coffee Shop to release #REALBIRD REAL for iOS on March 13. MONTREAL, QUEBEC–MARCH 12, 2014–Caffeinated indie game studio Not a Hipster Coffee Shop (NAHCS) has announced the release date of its first game,. For iOS 7 devices. On March 13th,. Will be available for free download, which is considerably less than a cup of coffee. The game had a soft launch in early March, and has now been updated and prepared for a widespread release tomorrow.
jaktiano.com
portfolio | jak tiano | game developer
http://jaktiano.com/jak-tiano/portfolio
Jak tiano game developer. When everyone was cashing in on flappy bird clones, we made #REALBIRD REAL as a sort of anti-flappy bird. It was 100% free and less difficult than the original, but it was meaner in a much more direct and human way. For me, it was an experiment in speed building a game that looked good, felt…. Read more #REALBIRD REAL. Jak is a game designer and programmer. He specializes in mobile game development, and has experience with Unity3D and iOS app development. He is currently...The q...
jaktiano.com
resume | jak tiano | game developer
http://jaktiano.com/resume
Jak tiano game developer. IOS Programming (Swift Objective-C). Gameplay “Feel” and Scripting. C / C# / JS Proficiencies. Co-founder of an independent game studio with a mission to innovate on ethical monetization and meaningful arcade experiences. Released three games in 2014 for iOS and Web. The next project is set to ship in May 2015. I design and code. Aug 2011 May 2015. Bachelor of Science in Game Design, 3.9 GPA. Apple WWDC Scholarship Recipient in 2013 and 2014. In Burlington, VT.
jaktiano.com
#REALBIRD_REAL | jak tiano | game developer
http://jaktiano.com/jak-tiano/portfolio/realbird_real
Jak tiano game developer. When everyone was cashing in on flappy bird clones, we made #REALBIRD REAL as a sort of anti-flappy bird. It was 100% free and less difficult than the original, but it was meaner in a much more direct and human way. For me, it was an experiment in speed building a game that looked good, felt good, and had artistic value. Engine: SpriteKit (iOS 7 SDK). Completion Time: 2 Weeks. View on App Store. In Burlington, VT. Proudly powered by WordPress. Theme: Edin by WordPress.com.
jaktiano.com
hire me | jak tiano | game developer
http://jaktiano.com/hire-me
Jak tiano game developer. Let’s start a conversation about your project. Fill out the form below, and I’ll get back to you as soon as possible to discuss next steps. Estimated Project Length in Months (required). Jak is a game designer and programmer. He specializes in mobile game development, and has experience with Unity3D and iOS app development. He is currently writing a book on Xcode and iOS development. He does freelance game development, and co-runs not a hipster coffee shop. In Burlington, VT.