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Calimport: The City of Glory

Neverwinter Nights 2 world based on the city of Calimport.

http://nwn2calimport.blogspot.com/

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Calimport: The City of Glory | nwn2calimport.blogspot.com Reviews
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Neverwinter Nights 2 world based on the city of Calimport.
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Calimport: The City of Glory | nwn2calimport.blogspot.com Reviews

https://nwn2calimport.blogspot.com

Neverwinter Nights 2 world based on the city of Calimport.

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1

Calimport: The City of Glory: Tuesday Updates

http://nwn2calimport.blogspot.com/2011/04/tuesday-updates.html

Tuesday, April 26, 2011. Alright, so we're into our 3rd Tuesday update. For this one however, I'm going to redirect over to the forums. Please visit us at nwn2calimport.prophpbb.com. And we'll continue all updates over there. Some of the features addressed this week are:. Dynamic collisions re-meshed between surface to wall combat. Conceptual flying progress and flying carpets. Subscribe to: Post Comments (Atom). What interests you most on a server? On Board for Adventure. Sunday Morning and Coffee.

2

Calimport: The City of Glory: Tuesday Updates

http://nwn2calimport.blogspot.com/2011/04/updates.html

Tuesday, April 12, 2011. After very hard work, Vanes has managed to complete our store system and GUI. I can state, without giving too much away, that players will. Be rewarded a small amount of experience for appraisal, and that the system will also penalize for poor appraisal. Word to the wise, don't press merchants unless you're sure you can purchase the goods for what you're asking for it. Also, we've introduced thievery with merchants. I'll let the picture do the talking. I've been.well, I've be...

3

Calimport: The City of Glory: April 2011

http://nwn2calimport.blogspot.com/2011_04_01_archive.html

Tuesday, April 26, 2011. Alright, so we're into our 3rd Tuesday update. For this one however, I'm going to redirect over to the forums. Please visit us at nwn2calimport.prophpbb.com. And we'll continue all updates over there. Some of the features addressed this week are:. Dynamic collisions re-meshed between surface to wall combat. Conceptual flying progress and flying carpets. Wednesday, April 20, 2011. Tuesday Updates #2 (On a Wednesday). So here we are, another Tuesday, another update! Be rewarded a s...

4

Calimport: The City of Glory: Calimport: Our Version and Vision

http://nwn2calimport.blogspot.com/2011/04/calimport-our-version-and-vision.html

Sunday, April 3, 2011. Calimport: Our Version and Vision. It’s like a grand card game in which everyone holds aces in their sleeves, everyone knows everyone else’s hand, and yet the final throw-down'’s always up for grabs. In a lot of ways, it’s not who wins but how you play the game. Heckuva place it is, guv’nor, but only go there if you’ve got a golem watching your back.”. Foxilon Cardluck, halfling bon vivant and first mate of the Realmsmaster. Redundant, and it's by far more than just a city. We are ...

5

Calimport: The City of Glory

http://nwn2calimport.blogspot.com/2011/04/team-that-works-finally-after.html

Friday, April 1, 2011. A team that works! Finally after approximately 3 months of gathering team members we have the right ones. I'm proud to announce that Calimport is able to finally start into production and go full blast ahead with getting our first of many Sabbans (including the sewers below, Muzad, and each individual interior tileset areas) done in about 1 month's time from now. So let me introduce the team. Along with our music team is another gentleman known by some as "Essex", aka Dave. He'...

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Calimport: The City of Glory

Tuesday, April 26, 2011. Alright, so we're into our 3rd Tuesday update. For this one however, I'm going to redirect over to the forums. Please visit us at nwn2calimport.prophpbb.com. And we'll continue all updates over there. Some of the features addressed this week are:. Dynamic collisions re-meshed between surface to wall combat. Conceptual flying progress and flying carpets. Wednesday, April 20, 2011. Tuesday Updates #2 (On a Wednesday). So here we are, another Tuesday, another update! Be rewarded a s...

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