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The Mutant Epoch blog

Friday, July 24, 2015. Can your Dig Team Drive them off? Standing nearly three meters tall, the brutal, barbaric Chest Head is a carnivorous tribal humanoid. Gathering in small warbands, these mutants appear in both extra mutated and standard forms, with their bright reddish flesh, hideous, lumpy bodies and two heads. The Chest Head is our 12th Free Creature of the Apocalypse for The Mutant Epoch RPG and was written by Brandon Goeringer and illustrated by William McAusland. Creator of The Mutant Epoch RPG.

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Friday, July 24, 2015. Can your Dig Team Drive them off? Standing nearly three meters tall, the brutal, barbaric Chest Head is a carnivorous tribal humanoid. Gathering in small warbands, these mutants appear in both extra mutated and standard forms, with their bright reddish flesh, hideous, lumpy bodies and two heads. The Chest Head is our 12th Free Creature of the Apocalypse for The Mutant Epoch RPG and was written by Brandon Goeringer and illustrated by William McAusland. Creator of The Mutant Epoch RPG.
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The Mutant Epoch blog | themutantepoch.blogspot.com Reviews

https://themutantepoch.blogspot.com

Friday, July 24, 2015. Can your Dig Team Drive them off? Standing nearly three meters tall, the brutal, barbaric Chest Head is a carnivorous tribal humanoid. Gathering in small warbands, these mutants appear in both extra mutated and standard forms, with their bright reddish flesh, hideous, lumpy bodies and two heads. The Chest Head is our 12th Free Creature of the Apocalypse for The Mutant Epoch RPG and was written by Brandon Goeringer and illustrated by William McAusland. Creator of The Mutant Epoch RPG.

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themutantepoch.blogspot.com themutantepoch.blogspot.com
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The Mutant Epoch blog: Chest Heads approaching!

http://themutantepoch.blogspot.com/2015/07/chest-heads-approaching.html

Friday, July 24, 2015. Can your Dig Team Drive them off? Standing nearly three meters tall, the brutal, barbaric Chest Head is a carnivorous tribal humanoid. Gathering in small warbands, these mutants appear in both extra mutated and standard forms, with their bright reddish flesh, hideous, lumpy bodies and two heads. The Chest Head is our 12th Free Creature of the Apocalypse for The Mutant Epoch RPG and was written by Brandon Goeringer and illustrated by William McAusland. Creator of The Mutant Epoch RPG.

2

The Mutant Epoch blog: July 2015

http://themutantepoch.blogspot.com/2015_07_01_archive.html

Friday, July 24, 2015. Can your Dig Team Drive them off? Standing nearly three meters tall, the brutal, barbaric Chest Head is a carnivorous tribal humanoid. Gathering in small warbands, these mutants appear in both extra mutated and standard forms, with their bright reddish flesh, hideous, lumpy bodies and two heads. The Chest Head is our 12th Free Creature of the Apocalypse for The Mutant Epoch RPG and was written by Brandon Goeringer and illustrated by William McAusland. Creator of The Mutant Epoch RPG.

3

The Mutant Epoch blog: July 2014

http://themutantepoch.blogspot.com/2014_07_01_archive.html

Friday, July 25, 2014. Wasteland Treasures 1 just released! We have another Pay What You Want. Right now as I write this, the Wasteland Treasure tables is the number 1 hottest product at RPGnow.com. Iv'e never been here before and am very exhilarated. The previous by donation product, One Day Digs 1 and 2, got to number 4 on the charts and the author, Brandon, and I were stoked! Book coming out in September or October. Anyhow, here is the cover followed by the blurb we sent to one mailing list. Hottest i...

4

The Mutant Epoch blog: The Wailing Jhonny is here

http://themutantepoch.blogspot.com/2015/03/the-wailing-jhonny-is-here.html

Wednesday, March 25, 2015. The Wailing Jhonny is here. When you hear their shriek, you know you’re being hunted…. The Wailing Jhonny was written and illustrated by industry newcomer Camille Robertson. This is our 10. FREE creature of the Apocalypse PDF. It’s a 7 pager and comes with a full page player handout of the cover art. Http:/ www.drivethrurpg.com/product/146693/Wailing-Jhonny-Creatures-of-the-Apocalypse-10. Will McAusland: Creator, Outland Arts http:/ www.mutantepoch.com. View my complete profile.

5

The Mutant Epoch blog: June 2014

http://themutantepoch.blogspot.com/2014_06_01_archive.html

Wednesday, June 25, 2014. Handcrafted Dungeons: A slight departure from the Epoch. Yes, it's been awhile. After the mighty Crossroads Region book was released last December, I was exhausted and needed to spend at least part of my work days on something else, something I could do away form the computer, and standing up. Something that didn't involve me hunched over the inking table for countless hours, drawing tiny maps and settlement illustrations with .05 micron pens. How long could it take? I am going ...

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outlandarts.com outlandarts.com

The Mutant Epoch:: Pitford: Gateway to the Ruins , community setting TME-CS-1

http://www.outlandarts.com/TME-Pitford.htm

The Mutant Epoch Store. Retailers who carry The Mutant Epoch. Cards, notebooks, magnets, etc. T-Shirts and other apparel. Mugs, coasters, boxes and more. Quick Overview of The Mutant Epoch RPG. Preview of The Mutant Epoch Setting. What's the Mutant Epoch about? Explanation of Outland System game mechanic. Newsletter: Outland Arts Insider. TME and Outland Arts new archive. Art samples from the books. The Mutant Epoch RPG: Hub Rules. Adventure TME-1 Mall of Doom. Pitford: Gateway to the Ruins. Pitford is l...

outlandarts.com outlandarts.com

The Mutant Epoch:: Art samples from The Flesh Weavers adventure TME-3

http://www.outlandarts.com/TME-flesh-weavers-art.htm

The Mutant Epoch Store. Retailers who carry The Mutant Epoch. Cards, notebooks, magnets, etc. T-Shirts and other apparel. Mugs, coasters, boxes and more. Quick Overview of The Mutant Epoch RPG. Preview of The Mutant Epoch Setting. What's the Mutant Epoch about? Explanation of Outland System game mechanic. Newsletter: Outland Arts Insider. TME and Outland Arts new archive. Art samples from the books. The Mutant Epoch RPG: Hub Rules. Adventure TME-1 Mall of Doom. Pitford: Gateway to the Ruins.

outlandarts.com outlandarts.com

Beyond Red Crater:: The Mutant Epoch:: Game art and illustration from the Adventure

http://www.outlandarts.com/TME-Beyond-Red-Crater-art-1.htm

The Mutant Epoch Store. Retailers who carry The Mutant Epoch. Cards, notebooks, magnets, etc. T-Shirts and other apparel. Mugs, coasters, boxes and more. Quick Overview of The Mutant Epoch RPG. Preview of The Mutant Epoch Setting. What's the Mutant Epoch about? Explanation of Outland System game mechanic. Newsletter: Outland Arts Insider. TME and Outland Arts new archive. Art samples from the books. The Mutant Epoch RPG: Hub Rules. Adventure TME-1 Mall of Doom. Pitford: Gateway to the Ruins.

outlandarts.com outlandarts.com

Beyond Red Crater:: Adventure TME-2 for The Mutant Epoch role-playing game

http://www.outlandarts.com/beyondredcrater.htm

The Mutant Epoch Store. Retailers who carry The Mutant Epoch. Cards, notebooks, magnets, etc. T-Shirts and other apparel. Mugs, coasters, boxes and more. Quick Overview of The Mutant Epoch RPG. Preview of The Mutant Epoch Setting. What's the Mutant Epoch about? Explanation of Outland System game mechanic. Newsletter: Outland Arts Insider. TME and Outland Arts new archive. Art samples from the books. The Mutant Epoch RPG: Hub Rules. Adventure TME-1 Mall of Doom. Pitford: Gateway to the Ruins. Designed for...

gaiagamma.com gaiagamma.com

Gaia Gamma: April 2011

http://www.gaiagamma.com/2011_04_01_archive.html

April 30, 2011. Gaia Gamma release 6. Im happy to announce release 6 of the living Gaia Gamma rules. As usual you can find the download in the navigation to the right. Release 6 represents an important step in the development of Gaia Gamma as it contains a number of widespread improvements. Posted by Thomas Biskup. April 29, 2011. Fiddling with the base skill scores and pure strain humans. I have decided to adjust the base skill scores of skills in a given skill area. Posted by Thomas Biskup. I loved it ...

outlandarts.com outlandarts.com

The Mutant Epoch Tabletop Role-Playing Game Homepage

http://www.outlandarts.com/mutantepoch.htm

The Mutant Epoch Store. Retailers who carry The Mutant Epoch. Cards, notebooks, magnets, etc. T-Shirts and other apparel. Mugs, coasters, boxes and more. Quick Overview of The Mutant Epoch RPG. Preview of The Mutant Epoch Setting. What's the Mutant Epoch about? Explanation of Outland System game mechanic. Newsletter: Outland Arts Insider. TME and Outland Arts new archive. Art samples from the books. The Mutant Epoch RPG: Hub Rules. Adventure TME-1 Mall of Doom. Pitford: Gateway to the Ruins. Tetsubo57 Ga...

gaiagamma.com gaiagamma.com

Gaia Gamma: Preliminary list of altered animals

http://www.gaiagamma.com/2011/06/preliminary-list-of-altered-animals.html

June 07, 2011. Preliminary list of altered animals. Sadly I currently have neither access to After The Bomb. Nor to Metamorphosis Alpha 4th Edition. Both of which I intended to mine for more interesting altered animal archetypes. Thus Gamma World 4th Edition. Has to server as well as my own creativity. Here is a preliminary list of altered animal templates I am going to include in Gaia Gamma:. Tell me - are important archetypes missing? What else would you like to see? Posted by Thomas Biskup. Wizards of...

gaiagamma.com gaiagamma.com

Gaia Gamma: Selecting mutations for Gaia Gamma

http://www.gaiagamma.com/2011/06/selecting-mutations-for-gaia-gamma.html

June 07, 2011. Selecting mutations for Gaia Gamma. I really got confused by my own rules. Gaia Gamma R6. Already has rules for selecting mutations. at least optional ones. That's what you get for designing the optional rules before the actual rules. but sometimes I get ahead of myself ;-) So I decided to completely revise the mutation rules and here we go:. Each genotype is limited by a number of mutation points (10 MP for mutated humans, 6 MP for altered animals and sentient plants). Bones of the Giants.

gaiagamma.com gaiagamma.com

Gaia Gamma: How to determine mutations

http://www.gaiagamma.com/2011/06/how-to-determine-mutations.html

June 06, 2011. How to determine mutations. While fiddling with mutated humans and altered animals I have been thinking about the topic of how to generate actual mutations. Various approaches seem viable but I currently am highly divided about which one(s) to support in Gaia Gamma. Currently I see the following variants:. Roll for a fixed number of mutations (e.g. maybe 7 in total, 1d6 of them physical, the other mental). Select mutations instead of rolling. Select one or two mutations, roll for the rest.

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The Mutant Epoch blog

Friday, July 24, 2015. Can your Dig Team Drive them off? Standing nearly three meters tall, the brutal, barbaric Chest Head is a carnivorous tribal humanoid. Gathering in small warbands, these mutants appear in both extra mutated and standard forms, with their bright reddish flesh, hideous, lumpy bodies and two heads. The Chest Head is our 12th Free Creature of the Apocalypse for The Mutant Epoch RPG and was written by Brandon Goeringer and illustrated by William McAusland. Creator of The Mutant Epoch RPG.

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The Mutant Files

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