seethroughstudios.com
SeeThrough StudiosGames with Feeling
http://www.seethroughstudios.com/
Games with Feeling
http://www.seethroughstudios.com/
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SEETHROUGH STUDIOS
PAUL SZTAJER
62A EDWA●●●●●●●●RLINGTON
SY●●EY , NEW SOUTH WALES, 2008
AUSTRALIA
View this contact
SEETHROUGH STUDIOS
PAUL SZTAJER
62A EDWA●●●●●●●●RLINGTON
SY●●EY , NEW SOUTH WALES, 2008
AUSTRALIA
View this contact
BLUEHOST.COM
BLUEHOST INC
1958 S●●●●●●0 EAST
PR●●VO , UTAH, 84606
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SeeThrough Studios | seethroughstudios.com Reviews
https://seethroughstudios.com
Games with Feeling
SeeThrough Studios Presskit
Based in Sydney, Australia. February 1, 2012. Press / Business Contact:. Level 4, 620 Harris St. 61 423 224 945. SeeThrough Studios is a small game development studio based in Sydney, Australia. As a studio, we care about the stories in games, whether those stories are the ones that we tell you, or the ones that you tell your friends about your play experiences. We want game stories to be rich, intense, exciting and densely packed. Download logo files as .zip (57MB). Australia, 23rd September, 2013.
Blog | SeeThrough Studios
http://www.seethroughstudios.com/blog
Shapes on a Plane. June 25, 2015. Where have we been? What's happening in games? Who's this John guy? Find out: http:/ t.co/IfgiqJ6OjF. June 3, 2015. A physics based game from the @supattackgames. Bundle. https:/ t.co/ku9ITf2pjd. May 10, 2015. Blog Post: Soundtracks, Humble and more - It's been a few months since my last post, and a lot has happened: after. http:/ t.co/lXPIGcOYq4. May 11, 2015. Soundtracks, Humble and more. Achievements and the Particle Zoo. A blog post from the Particulars website.
Tools | SeeThrough Studios
http://www.seethroughstudios.com/tools
Shapes on a Plane. Soundtracks, Humble and more. May 10, 2015. Achievements and the Particle Zoo. May 30, 2014. May 29, 2014. June 25, 2015. Where have we been? What's happening in games? Who's this John guy? Find out: http:/ t.co/IfgiqJ6OjF. June 3, 2015. A physics based game from the @supattackgames. Bundle. https:/ t.co/ku9ITf2pjd. May 10, 2015. Blog Post: Soundtracks, Humble and more - It's been a few months since my last post, and a lot has happened: after. http:/ t.co/lXPIGcOYq4. May 11, 2015.
About Us | SeeThrough Studios
http://www.seethroughstudios.com/about-us
Shapes on a Plane. Soundtracks, Humble and more. May 10, 2015. Achievements and the Particle Zoo. May 30, 2014. May 29, 2014. June 25, 2015. Where have we been? What's happening in games? Who's this John guy? Find out: http:/ t.co/IfgiqJ6OjF. June 3, 2015. A physics based game from the @supattackgames. Bundle. https:/ t.co/ku9ITf2pjd. May 10, 2015. Blog Post: Soundtracks, Humble and more - It's been a few months since my last post, and a lot has happened: after. http:/ t.co/lXPIGcOYq4. May 11, 2015.
Archives | SeeThrough Studios
http://www.seethroughstudios.com/archives
Shapes on a Plane. Soundtracks, Humble and more. May 10, 2015. Achievements and the Particle Zoo. May 30, 2014. May 29, 2014. June 25, 2015. Where have we been? What's happening in games? Who's this John guy? Find out: http:/ t.co/IfgiqJ6OjF. June 3, 2015. A physics based game from the @supattackgames. Bundle. https:/ t.co/ku9ITf2pjd. May 10, 2015. Blog Post: Soundtracks, Humble and more - It's been a few months since my last post, and a lot has happened: after. http:/ t.co/lXPIGcOYq4. May 11, 2015.
Soundtracks, Humble and more | SeeThrough Studios
http://www.seethroughstudios.com/2015/05/soundtracks-humble-and-more
Shapes on a Plane. Soundtracks, Humble and more. May 10, 2015. Achievements and the Particle Zoo. May 30, 2014. May 29, 2014. June 25, 2015. Where have we been? What's happening in games? Who's this John guy? Find out: http:/ t.co/IfgiqJ6OjF. June 3, 2015. A physics based game from the @supattackgames. Bundle. https:/ t.co/ku9ITf2pjd. May 10, 2015. Blog Post: Soundtracks, Humble and more - It's been a few months since my last post, and a lot has happened: after. http:/ t.co/lXPIGcOYq4. May 11, 2015.
TOTAL PAGES IN THIS WEBSITE
9
moonkid | The Game Engine Podcast
http://www.gameenginepodcast.com/author/moonkid
The Game Engine Podcast. We want YOUR music! Have you made music for games? The Game Engine Podcast is currently seeking music from indie games (whether released on…. March 31, 2012.
The Game Engine Podcast
http://www.gameenginepodcast.com/page/8
The Game Engine Podcast. Subscribe to The Game Engine Podcast on iTunes. Subscribe to The Game Engine Podcast on Everything Else. The Game Engine Episode 5: What I did last weekend. In this week, Paul Stzajer (Throw the Looking Glass), Saul Alexander (Ark Games - yes, he's almost a regular now) and…. August 24, 2011. The Game Engine Episode 4: Writes and Responsibilities. August 19, 2011. The Game Engine, Episode 3: Bits, Blipz ‘n Pieces. August 11, 2011. The blonde FemShep…. August 3, 2011. July 31, 2011.
S2E05: Featherweight | The Game Engine Podcast
http://www.gameenginepodcast.com/podcast/s2e05-featherweight
The Game Engine Podcast. July 9, 2015. Another week, and another guest with a return of health meaning we get our first 4 person podcast of season 2! This week we are joined by Dylan Bevis. From Featherweight Games to discuss their recent release of Skiing Yeti Mountain. With a variety of topics including amount of content, advertising strategy, narrative, conceptualisation and charity. Links to topics discussed in the episode:. 8211; Videogame and Pop Culture Expo where John exhibited last week.
#61: Crafting Towncraft – The Construction of an iPad Hit | The Game Engine Podcast
http://www.gameenginepodcast.com/podcast/61-crafting-towncraft-the-construction-of-an-ipad-hit
The Game Engine Podcast. 61: Crafting Towncraft – The Construction of an iPad Hit. September 12, 2013. Paul and Andrew are joined by the creators of local iPad hit Towncraft for an in-depth discussion of its origins, development and marketing. Two years ago, brothers Rohan and Leigh Harris set out to build a tablet game that harked back to the isometric wonders of the early 90s. Recently, they hit number two in the Australian iPad charts. What manner of journey filled the space in between? Laquo; «.
#58: Peripherals Next! | The Game Engine Podcast
http://www.gameenginepodcast.com/podcast/58-peripherals-next
The Game Engine Podcast. August 14, 2013. Episode 58 sees Saul, Paul and Andrew discussing the rash of fancy new peripherals and other gadgets that seem to be getting everyone hot and bothered lately. Oculus Rift, Google Glass, Ouya, and on and on. Tech was a big part of last year’s Kickstarter explosion, and now we’re starting to see some of the results. Is the return of VR the future of games? Or is it just a gimmick (again)? Musings on these questions and many others await those bold enough to. On Ep ...
The Game Engine Podcast
http://www.gameenginepodcast.com/page/5
The Game Engine Podcast. Subscribe to The Game Engine Podcast on iTunes. Subscribe to The Game Engine Podcast on Everything Else. Episode 34: Game Developer’s Conference. I'm so freaking jealous. So! So for the past couple of weeks our co-host Paul Sztajer flew over to…. March 21, 2012. With Paul still off in A-MARE-ica, Saul and Andrew recruit game journo Mark "I love getting free games" Ankucic, and…. March 17, 2012. Episode 32: Serious Games. March 8, 2012. February 27, 2012. February 19, 2012. So we'...
S2E04: A Monstrous Guest | The Game Engine Podcast
http://www.gameenginepodcast.com/podcast/s2e04-a-monstrous-guest
The Game Engine Podcast. S2E04: A Monstrous Guest. June 25, 2015. Another week, another format. This week, we’ve got guest Kim Brebach of Secret Base Games in to chat about his game Monstrous, a card game which you can find on Kickstarter right now! Along the way, we chat about the design process, names and how to use ‘Monstrous’ in a post title. You can find it at monstrousgame.com. As always, we’d love to hear your thoughts on the episode. Send them our way via Facebook. Or via the RSS feed.
S2E02: Architecture | The Game Engine Podcast
http://www.gameenginepodcast.com/podcast/s2e02-architecture
The Game Engine Podcast. June 11, 2015. Space The final frontier. This is not that sort of space. Rather, it is the construction of space we deal with in physical and digital form. Architecture looks at designing and constructing physical structures; a quite similar concept to games actually whilst additionally factoring majorly into Level Design. For Episode 2 of Season 2, Andrew Bittman, Paul Sztajer John Kane discuss the topic of Architecture. Sunset by Tale of Tales. Laser Harp at Vivid Sydney. On Ep...
Natz & Boltz - Game Dev
http://www.natznboltz.com/game-dev.html
Natz and Boltz @ EB Expo 2013. FreeFall Games was honoured to be invited by AIE Sydney to showcase Natz and Boltz at EB Expo 2013 over the weekend. The game was received well by all, especially the kids, who thoroughly enjoyed the art/graphics/animation, as well as the challenging obstacles. We even got some of the parents to play the game, as they didn't find the controls quite as daunting as expected! Below are some photos of people enjoying the game at the expo:. Natz and Boltz @ iFest 2013. Matt Bark...
On moving on. | blog.paulcallaghan.net
http://blog.paulcallaghan.net/2013/09/on-moving-on
September 12, 2013. But each draft, focusing on one thing over another, emphasising something and deemphasising another, in their own way all felt smaller than the sum of their parts. Then, when I tried to include everything, they became unwieldy, self-indulgent, and ultimately too imprecise. These questions can be boiled down though. In fact, they all can, into something much simpler. It’s only in reflecting on the past 13 years, looking back from 2013 on the move made in 2000, that I realised w...At th...
TOTAL LINKS TO THIS WEBSITE
53
Pretty Thin
I'm not happy with myself right now and I'm tired of making excuses. Follow me and I will follow you back, I love new tumblr friends! Alien arms, wrist hinges, perfection. Posted February 10, 2012 at 6:20pm. Posted February 10, 2012 at 5:52pm. Posted February 10, 2012 at 5:52pm. I wish I looked like this. Then workout and eat clean. Posted February 10, 2012 at 5:51pm. They check your wrists, but they never check your thighs. Posted February 10, 2012 at 5:50pm. Posted February 10, 2012 at 5:50pm.
See Through Skirts
Theyre not actually see-through. The fabric is just made to look like that. These hilarious skirts are a trendy craze. Throughout Asia right now. Im sure well start seeing them pop up. Everywhere else very soon!
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See Through Stories
Meeting the protagonists capturing the stories sharing the spotlight. I want to see.
SeeThrough Studios
Shapes on a Plane. Soundtracks, Humble and more. May 10, 2015. Achievements and the Particle Zoo. May 30, 2014. May 29, 2014. June 25, 2015. Where have we been? What's happening in games? Who's this John guy? Find out: http:/ t.co/IfgiqJ6OjF. June 3, 2015. A physics based game from the @supattackgames. Bundle. https:/ t.co/ku9ITf2pjd. May 10, 2015. Blog Post: Soundtracks, Humble and more - It's been a few months since my last post, and a lot has happened: after. http:/ t.co/lXPIGcOYq4. May 11, 2015.
SeeThrough Studios
Short thoughts from transparent game developers. SeeThrough Studios is a small development studio, based in Sydney, Australia. We make games, and sometimes tools, and we try to share as much of our development and business process as we can with you, our potential players. May 10, 2015. Soundtracks, Humble and more. Soundtracks, Humble and more. May 8, 2014. Inspiration and emulation - the drive to create. Inspiration and emulation – the drive to create. Originally posted on the Particulars community site.
C-Summit, The mosquito tent that meet your needs
Welcome to Mosquito Net and Tent Store! There are currently no product reviews. Unique mosquito tents give you unique experiences! Attention distributors: Please contact us for special whole sale price! Would you like to log yourself in. There currently are 3 guests online. Your IP Address is: 67.219.144.170. Powered by Zen Cart.
See Through Theatre Company
And welcome to the SeeThrough Theatre Company. Using combined arts to stimulate,. Inform and inspire people of all ages and backgrounds in the world of creativity and knowledge. Join us on Facebook to hear about our latest news,. Promotions, offers, and events. We'll also invite you to the coolest. Events and shows that SEETHROUGH are involved with.
seethroughtheclouds.wordpress.com
seethroughtheclouds – Let's count our blessings & dance in the rain!
Let's count our blessings and dance in the rain! When we are worried, anxious and troubled people advise us to relax and let go of the tension. 8220;Let your hair down! 8220;Let go, and let God.”. 8220;Live and let live.”. What I’m wondering is – why are we so determined to hold on with all our might to things that only cause us pain and grief? Do we believe that we deserve to live a life of pain and suffering? Can a lighter life just be too good to be true? December 10, 2015. So today, especially as it&...
Smoke and Mirrors | Anti Tobacco Industry Information
History of Smoke & Mirrors. Helping you see through the illusion to the negative practices of the tobacco industry. Smoke and Mirrors is not the usual approach to encourage young people not to smoke. We all know the health risks of using tobacco, and we’re sure that everyone believes that smoking is bad for you. You’ll find useful information, facts. And quizzes so you can test your knowledge about tobacco. North West teenagers continue to call for end to bright and colourful packaging.
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